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So while it is not impossible to attach viruses to game files, Steam would have detected an actual virus long before the product would have reached the consumer and forced the developer to change it, or remove it altogether from the Steam Store.
Again, please use common sense when talking about viruses and Steam in the same vein of thought.
I also clearly stated in my second paragraph that IT IS NOT IMPOSSIBLE to get malicious files or viruses in games, but that Steam would have already detected it, dealt with it or deleted it, before sending the product to the customer.
If you are getting legitimate viruses or malicious files in your game files, then you are doing something wrong. Whether it is pirating a bootleg copy, using cheats/hacks for the game, or visiting the wrong kind of porn site, you're getting viruses that way, but not through Steam. End of discussion.