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ever played one of the DCS flight simulation games ? :) The Arma series is actually simple in comparison to true sim games, but if you are comming just from normal shooters it has of course a learning curve.
Just one example:
Kamov Ka-50 - engine cold start procedure
You guys are flying helicopters in Arma, watch the video and see what you actually need to know in a realistic simulation game, how to start the engines only and to prepare for a flight (Attack Helicopter Ka-50).
Watch the video:
https://www.youtube.com/watch?v=4ogYjUEGDdM&html5=1
then we can talk about steep learning curve
anyway we will try improve (to which side - that's hidden between stars)
Thats just for stances and you never have enough buttons however having a mouse with at least
10 buttons helps a lot and makes things much more user friendly.
teehee. Ya, I sure do suck at this game. But hey, I'll always have kids like you to support me when my chips are down.
Ya... move forward and backwards and stuff...
Here is a link for a google search to the the ARMA 3 field guide... Moving forward and back and stuff takes 22 pages to explain... cause like the head leans and like the movement forwards and like backs and stuff are complicated.
https://www.google.com/#q=arma+3+field+guide
this made me laugh... comparing Flight sims with an open world tactical shooter. UT:Infiltration... wow... people still play that?
So, what your saying is that, because Flight Sims are more complicated, and your helicopters are easier to fly, that the overall gameplay for ARMA 3 is much easier?
Get on the horn with the boys down in advertising... change the genre of Arma 3 to "Open World Combat Simulator - Not as hard as a simulator"
Thanks for all the letters, Green name poster guy. To some thing - totally obscured by something else
Singleplayer, there is basic content with a lot more incoming from both BIS and the player community.
Multiplayer, there are multiple game modes and more will come in time. Life, Wasteland, Insurgency, Invade & Annex, Domination, TvT and a whole bunch more all offering varied gameplay.
I'd comment on the rest of your post but it would be pointless, I am sure the new players can see for themselves in-game.
Totally
'Kids like me'.. Copy that. I think I'm now qualified to say; "hurr derp, herpty derp, hurrr.. Nurpt". Get lost, troll.
I would be surprised if new players can even get a kill in thier first day or even week. They will expect it to be like other games where you pop out of cover, fire a burst at a guy, and thats that. The number one hardest thing to learn about Arma is spotting enemies. It takes weeks before you can spot an enemy at 300 meters before he spots you. That brings me to the biggest difference between Arma and other popular shooters, engagement distances. In most cases, a 100 meter engagement is a rather short - length wise - firefight. Where as in COD or BF, a 100 meter sniper shot is the longest thing you see. However, with the addition of Altis and the larger cities, CQB engagements are becoming much more common. Which is a good thing becuase only a few maps in Arma 2 offered that.
The second hardest thing to learn in this game is patience. People want to start the game, run accross the battlefield and be in a fire fight within 3 minutes. Arma does work that way. A lot of these "I hate Arma" posts, people explain how this exact behavior is not working for them. They talk about how much the game consists of spawning, running for 10 minutes, and then dying. Well of course thats how the game is playing for you. Thats how the game is designed. If you run out in the middle of a battlefield, you will get shot. You have to learn to take is slow. Your team (SP or MP) should be holding fire here. Once you spot and enemy, you hit the dirt immediately. You assess the situation: number of targets, distance, cover available to you and the enemy, and who has the advantage and disadvantage. Assuming you have you have not been spotted (because you were taking it slow and not sprinting across the battlefield), you decide if you want to move positions or enage from there. Your team should be finding a good covered advantage point to start engaging from. If that means slowly crawling (or crouching while in cover) 200 meters to an elevated point, then thats what you do. You keep an eye on enemy movement while putting your team into a place where it will be safe. A place where you can fire from above (always prefered), where you will have cover, and having a place you can retreat to if thing get too hairy (which will often happen). People do not want to do all this to start an engagement. They want to run out into the middle of the battlefield will blue face paint, screaming bloody murder while blind firing at the enemy. You will die a quick death doing this.
The third thing people have a hard time learning is teamplay. Most people are use to jumping onto a server, sprint to a vehicle, and racing off to the battlefield to do their own thing. In organized servers, this will get you kicked. Then people will come onto these forums complaining how an unfair admin kicked them for taking a Hunter and that they now hate this game. In actuallity, you just joined a server in the middle of the team briefing, where they planned to take said Hunter 3 KM down the road to engage the enemy. You just ruined thier planned insertion to the battlefield because you wanted to do your own thing. Of course you didnt know any of this because you didnt take the time to join the groups teamspeak. Teamplay is one of the most important things about playing outside of the free for all and Wasteland servers. If you dont work as a group, then yes, you will run 3 KM and then die because you ran to a town with 40 enemies. You left the team behind; your support, your cover, and your life line. You got kicked because you just alerted the whole town to the invasion and now they are all sitting at the front gates with ATs waiting.
This is not all people "have to learn to play" Arma, but its a start. Sorry for the block of text. Next I will talk about all the stupid name calling in the forums. I will save this for another post howerver.