Arma 3
doctor Aug 6, 2013 @ 10:08am
2 things: Jump > Scale walls.
Always been an inheritly strange thing to omit, but i get why.
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Showing 1-15 of 17 comments
doctor Aug 6, 2013 @ 10:08am 
It is however, obvious and daft to make a military simulation featuring such a high resolution of control, but then a bit stiff and sticking in some operations, oh and remove the natural human ability to Jump > climb > evade. Because this really is the only real thing that makes ARMA bite. It has an awkward feel to natural movement, giving it a kind of disembodied puppet lag feel. Plus i was defeated by a barrier at waist height. Kind of throws the "sim" thing out when your feet are stapled to the ground and you can only do a delayed little dance to step over anything. But. other than that, it's ♥♥♥♥♥♥♥ amazing! :>
Qarlo Aug 6, 2013 @ 10:14am 
http://youtu.be/EBCszbWFu0Y
Check the YouTube video at the link, above. It is one of three that Bad Benson has put out. If BI doesn't add the climb/scale/jump (NOT bunny hop) ability, I hope this mod gets released to make up the difference. The jumping can be toned down, especially considering load, but the other functions need to be added ASAP.
Last edited by Qarlo; Aug 6, 2013 @ 10:17am
Ifodder Aug 6, 2013 @ 10:27am 
Gotta disagree with you, I dont feel Arma needs a jump. Imho if a soldier is kitted up with guns & ammo then they arnt going to be jumping anywhere. The step over mechanic could be improved tho..my 2 cents:)
Dirkyd Aug 6, 2013 @ 10:28am 
I do agree tpo some extent. I think a scale and evade features like a slide to cover and maybe a roll would be nice, however I personally dont see much need for a jump. It would also be nice to have a character smoothly walk over short obstacles without a key press. As great as arma is, it can be awkward feeling at times, but people already have modded fixes for this in 2 and shouldn't be hard to transfer over.
Ifodder Aug 6, 2013 @ 10:31am 
Roll is already ingame unless i misunderstand you :)
Dirkyd Aug 6, 2013 @ 10:32am 
Originally posted by Yenooc:
http://youtu.be/EBCszbWFu0Y
Check the YouTube video at the link, above. It is one of three that Bad Benson has put out. If BI doesn't add the climb/scale/jump (NOT bunny hop) ability, I hope this mod gets released to make up the difference. The jumping can be toned down, especially considering load, but the other functions need to be added ASAP.

It does look nice, but def needs some refinement. I agree though, the jumping qould be ok if it scaled to load. Still can't believe BI didnt incorporate scaling with all the movement/stance upgrades they made.
Dirkyd Aug 6, 2013 @ 10:33am 
Originally posted by Ifodder:
Roll is already ingame unless i misunderstand you :)

Not the side to side roll, but a quick combat roll in a direction to cover, but it would almost have to scale to load too.
Last edited by Dirkyd; Aug 6, 2013 @ 10:33am
doctor Aug 6, 2013 @ 10:48am 
Yeah, if a soldier is kitted up he's not going to be all light footed, but WERE this implemented it could mean a whole other scale comes into play. Meaning that people with less gear are more maneuverable, like in real life. Probitive movement to the pack mule dude would mean that the recon dude could slide or roll ..and bolt somewhere a lot quicker. I believe this is actually in effect for real recon/scout roles. they like the minimal shaving kit when travel eh?
Toaster.jpeg Aug 6, 2013 @ 12:45pm 
I beleve the game needs a scale wall thing, but jumping really? There would be no use for the jumping exept for poeple to jump every second so the snipers can't hit them. It's a simulation game and I don't see many soldier's jumping around.
Dirkyd Aug 6, 2013 @ 2:48pm 
Originally posted by Blognorfblud:
I beleve the game needs a scale wall thing, but jumping really? There would be no use for the jumping exept for poeple to jump every second so the snipers can't hit them. It's a simulation game and I don't see many soldier's jumping around.

Jump would be limited, and probably could/should include a stumble after or fatigue you like in reality. It would also be weight based. I think being able to jump a few feet off the deck forma chopper, or a small ledge/ridge would be a nice feature.
CrunchNomNom Aug 6, 2013 @ 2:58pm 
Originally posted by GHOST:
Originally posted by Blognorfblud:
I beleve the game needs a scale wall thing, but jumping really? There would be no use for the jumping exept for poeple to jump every second so the snipers can't hit them. It's a simulation game and I don't see many soldier's jumping around.

Jump would be limited, and probably could/should include a stumble after or fatigue you like in reality. It would also be weight based. I think being able to jump a few feet off the deck forma chopper, or a small ledge/ridge would be a nice feature.

Why would you want to jump off a chopper or a ridge? How would that be any better than just dropping off it like you already can do now?
IcyTorrent Aug 6, 2013 @ 4:49pm 
Please go put 30-100 pounds on and try to jump two feet or scale a wall. Protip, it doesn't work and this is a simulator.
Vuud Aug 6, 2013 @ 5:57pm 
There are some basic animations that really need to be in the game, like a quick "jump up on this 2 foot ledge" animation and the "put your hand on the fence and swing your legs over" move.
Dirkyd Aug 6, 2013 @ 7:58pm 
Originally posted by CrunchNomNom:
Originally posted by GHOST:

Jump would be limited, and probably could/should include a stumble after or fatigue you like in reality. It would also be weight based. I think being able to jump a few feet off the deck forma chopper, or a small ledge/ridge would be a nice feature.

Why would you want to jump off a chopper or a ridge? How would that be any better than just dropping off it like you already can do now?

Jumping out of a chopper a few feet off the deck or have an option to lower yourself down off a roof or ridge instead of jumping and taking damage. The real problem I think is that you take damage from a 2 foot drop, and there is no mechanic in place to let you jump even a few feet down without taking damage, which even with a few hundred pounds is a little ridiculous. That and fast roping should've been standard for 3.
Last edited by Dirkyd; Aug 6, 2013 @ 8:04pm
RagingBear Aug 6, 2013 @ 10:10pm 
Originally posted by IcyTorrent:
Please go put 30-100 pounds on and try to jump two feet or scale a wall. Protip, it doesn't work and this is a simulator.

Pretty sure people in the military do this all the time. Adrenaline mixed with actual physical training tends to give good results in the wall scaling department. Just because you couldn't do it with your airsoft crew doesn't mean people don't do it in real life.
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Date Posted: Aug 6, 2013 @ 10:08am
Posts: 17