Arma 3
Murcielago Aug 1, 2013 @ 10:04am
Arma 3 DM-TDM Pack by Murcielago
Hi all!

I want to share my last missions with you guys. I spent time to create my missions to make sure they have the right quality. Some people say there are the best ones out there... I do not know if that is true... ;) But I'm sure there are really well made! I'm so sure about this that I created a logo to show how good these missions are because they have a tiny impact on your game performance! This missions run with 95+ FPS efficiency and they work fine from the beginning to the end...

DM mission features:
-95 FPSe that means that the mission on this code takes only 5% of your FPS rate!
-99% safe respawn! Every time you die you will respawn in a safe location or building!
+ Your score will not have anything to do with been lucky anymore! +
-Enemy AI units to train your self! Or to refill the battlefield area until slots are replaced by real players! Once you have some players you can move to TDM game type! ;)
-Death Penalty.
-Multiplayer Knife Kill System.
-Stryke system.
-Backpack system.
-3D Weapons system will all current weapons in game.
-Special environment design for the best gameplay!
-Automatic healing.
-Final camera where you can see the last killed unit and his killer!

TDM mission features (Bonus missions under development. INCLUDED)
-95 FPSe that means that the mission on this code takes only 5% of your FPS rate!
-Live counter system. Everytime you die a live-point will be removed from your team, the team -who runs out of lives-poins lose the match!
-3D Weapons system will all current weapons in game.
-Multiplayer Knife Kill System.
-AMAZING environment design for the best gameplay!
-Automatic healing.
-Final camera where players will see the winner team members!

Mission Bohemia Interactive Studios forum (All about the mission including download link)
http://forums.bistudio.com/showthread.php?155118-Death-Match-4-Players-AI

DIRECT DOWNLOAD LINK:
http://www.armaholic.com/page.php?id=20702

Multiplayer Knife Kill System and FPS Efficiency video:
http://www.youtube.com/watch?v=vkDzuMqC-4A

May be the best game experience out there!

Murcielago
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Showing 1-14 of 14 comments
Panzerfaust (Banned) Aug 1, 2013 @ 10:26am 
nice...
CatBox Sep 12, 2013 @ 2:44pm 
I've played this once and never found it again, until now.

This is amazing and more people need to run this!

How about putting this on the Workshop for a larger audience?
McGyver Sep 12, 2013 @ 2:46pm 
downloading it as we speak :P
Murcielago Sep 12, 2013 @ 10:55pm 
I will release a new update when the game performance will be fixed ;) Thanks guys!
GucciGuns Sep 25, 2013 @ 2:13pm 
nice, enjoy i enjoy playing maps
Murcielago Sep 26, 2013 @ 10:37am 
Stay tuned guys... soon I will release the "Final" version free from any kind of issues and many changes and improvements! I have the "perfect DM formula"... ;) I'm just testing it... Wait and see... ;)
GucciGuns Oct 1, 2013 @ 4:45pm 
sweet
Murcielago Oct 2, 2013 @ 11:37am 
I tuned several things... for example, now AI units are a parameter! They are disabled by default like a mormal DM mission but now the admin can activate it... in addition he/she can select how many AI units, the type (West, east...) and even the skill! This is only an example of how I do things ;) Wait and see...
oxmox Oct 2, 2013 @ 12:14pm 
Sounds great, thank you !

But what is this: Automatic healing.
Murcielago Oct 4, 2013 @ 1:11pm 
Automatic heling means that once you are injured the system will heal you... but slowly! The higher the wound the more time you will need to wait to be FULLY RECOVERED again. Yes fully recovered as this is a deathmatch mission and I thing this is the right formula to "penalize" players for been hurt but it does not kill the gaming factor. This is another system that works perfectly without adding issues in my DM+ mission system with only 5% FPS loss (Or 95FPSe = 95%+ FPS efficiency)

Ask your self how many mission with this number of features works like that?

I guess I will able to publish my DM+ system this weekend... but I will take my time... (Quality takes its time...) to create may be a video to explain how to create your own mission using my DM+ system. We will see.
CatBox Oct 5, 2013 @ 10:59pm 
Looking forward to it!
GobboKirk Apr 19, 2016 @ 4:46am 
Originally posted by NiP.Hyper4u:
Any one know where i can add Guns in the Mission file? I want to add mk1 and ♥♥♥♥
Sorry Cpt. Necro there is no ♥♥♥♥ in the editor...
CarpetBurns Jun 17, 2016 @ 4:33am 
Murcielago, I have just found your DM missions and have been trying them out, an d I must say I LIKE them... a lot!!!

Are you still active with your scripting talents, as I have a question?
Is it possible to play the DM missions from a dedicated server and have access to the parameters. When I tried, I could not change any of the parameters. If not I can continue to host locally but as I have a dedicated server we use for coop missions I thought I could use it's better network speeds.
Murcielago Jun 26, 2016 @ 1:02am 
Hi CarpetBums!

I am not active anymore, by the moment ;) I think one of the updates broke the code.

They where build and tested for dedicated and no dedicated severs.

I to the public and I am alwyas happy having people modifing my missions/codes. You can ask someone to try to fix the issue or just make a fixed parameters version for your non dedicated server.

Please if you change things make visible that is not an original version, that is all I ask ;)


Thanks for your time
murcielago
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Date Posted: Aug 1, 2013 @ 10:04am
Posts: 14