Arma 3
Ace™ Apr 23, 2013 @ 7:52am
how do i enter character customization?
where you can edit backpack gun gear etc
< >
Showing 1-7 of 7 comments
lmao Apr 23, 2013 @ 8:13am 
The key to accessing your inventory by default is "i". By pointing it at an object which can be interacted with, you can open up the inventory menu of both yourself and the object in question. If done without the absence of an object, pressing "i" will just bring up your inventory.

Customization of your gear usually happens when you enter a multiplayer game near your spawn point. In certain games like wasteland, you have to scavenge for gear by wandering around the map. In the singleplayer show case, you would probably have to find weapons cache to swap out your current weapon or find one off a dead enemy unit.

If you're referring to character face and cosmetic items, you can edit your parameters via the Profile button when you start up the game.
Ace™ Apr 23, 2013 @ 8:15am 
Originally posted by Marcus:
The key to accessing your inventory by default is "i". By pointing it at an object which can be interacted with, you can open up the inventory menu of both yourself and the object in question. If done without the absence of an object, pressing "i" will just bring up your inventory.

Customization of your gear usually happens when you enter a multiplayer game near your spawn point. In certain games like wasteland, you have to scavenge for gear by wandering around the map. In the singleplayer show case, you would probably have to find weapons cache to swap out your current weapon or find one off a dead enemy unit.

If you're referring to character face and cosmetic items, you can edit your parameters via the Profile button when you start up the game.
http://www.youtube.com/watch?v=yLIPW0oIvm8 so this isent in the game?
Ninzus Apr 23, 2013 @ 8:40am 
it is a script written by Dyslecxi, it is not vanilla game content.

you can download the mission that is built around the script, gear up the character, copy the code into the clipboard and place it in the unit's init field while mission making.
Ace™ Apr 23, 2013 @ 8:46am 
Originally posted by SYSTEM:
it is a script written by Dyslecxi, it is not vanilla game content.

you can download the mission that is built around the script, gear up the character, copy the code into the clipboard and place it in the unit's init field while mission making.
oh thanks. But will stuff like that be in the final game? If you know
Ninzus Apr 23, 2013 @ 8:47am 
i don't think in the vanilla, perhaps in a mod, tho.
Ace™ Apr 23, 2013 @ 8:48am 
Originally posted by SYSTEM:
i don't think in the vanilla, perhaps in a mod, tho.
♥♥♥♥♥♥♥ ♥♥♥♥ ♥♥♥♥
Ninzus Apr 23, 2013 @ 8:50am 
you could open a ticked to ask for a toggleable BI-Function that provides that system...
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Apr 23, 2013 @ 7:52am
Posts: 7