Arma 3
Keyboard layout - Can I download a file with control presets?
Seriously, setting the keys on this sim/game is a daunting task and very time consuming. The default keyboard binding are just absolutely horrible and make absolutely no sense. It is just a blody piss poor job the way they did it.

Can I download a keyboard preset file and manually place it in the appropriate folder? Can I even do that? If so, where can I find one? I searched google and nothing showed up.

I really do not have the time to spend 10 hours trying to figure out what new key binding conflicts with what keybinding, especially since the game seems not to overwrite the old keybinding with the new one.
最近の変更はSnoopy_and_woodstockが行いました; 2013年12月29日 19時40分
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fight9 2013年12月29日 20時32分 
You are better off learning the default controls. They seem cruel at first but after you get use to them, they make sense and become second nature.
They tried too hard to make the game an infantry sim and ended up with a 1000 keyboard commands you have to memorize. Not only that, you have to master the keyboard and press the keys without even thinking about it.

e.g. "you see an enemy soldier in 75 meters distance from you. You pick your gun/rifle (or whatever you carry). Now you see through your iron sight/ACOG/etc. You have to leave the mouse and press the NUM.+ key to zoom in! Then you can aim and shoot. During this time you 're spotted and possibly dead."

I guess I should invest on a console where things are simple. I don't have time to master the keyboard. I have other things in my life I have to master. I better master my job.
If you played ArmA 2, switch to ArmA 2 controls. But I think your limited to some basic stances and such.

And to zoom in. hold down the right mouse button, makes you hold your breath aswell ;)
Yeah I given up on this game because of the controls themselves :| I really do not have time to figure out these controls.

The game looks great, the physics are great but I just don't have time to figure out the controls. What pisses the ♥♥♥♥ out of me is that it will not overwrite existing keybinds with the ones you define. Very crude and idiotic. No ♥♥♥♥♥♥♥ way I am gonna hunt down what are the duplicate keybindings.

Like Gun said, I have other things to master, like my job.
最近の変更はSnoopy_and_woodstockが行いました; 2014年1月1日 21時03分
TheEstus の投稿を引用:
Yeah I given up on this game because of the controls themselves :| I really do not have time to figure out these controls.

The game looks great, the physics are great but I just don't have time to figure out the controls. What pisses the ♥♥♥♥ out of me is that it will not overwrite existing keybinds with the ones you define. No ♥♥♥♥♥♥♥ way I am gonna hunt down what are the duplicate keybindings.

Like Gun said, I have other things to master, like my job.

And if the controls were easy you would play, what, 100 hours? Take the few hours and learn the game first. "do not have the time".. what? You have time to play, but no time to learn to play? That's just silly.
The control setup is too contrived. Again, not overwriting existing keybindings? You ♥♥♥♥♥♥♥ kidding me? I work in IT as a SysAdmin and if my Operating Systems did that, I would just burn the ♥♥♥♥♥♥♥ thing to the ground.

I have no problem with the controls being complex. I love sims but this is idiotic not overwriting a "file/setting" with the one that you one, sort to speak. And it wouldnt be a big of deal if it wasn't for the fact that there are so many keybindings.

You are essentially assigning two different or more values on the same variable !

Very illogical approach.

Having said that, this is a great FPS sim despite the stupidity behind assigning keybindings
最近の変更はSnoopy_and_woodstockが行いました; 2014年1月1日 21時16分
I'm glad it doesn't overwrite and delete the old one. Just imagine trying to find that one action you accidentally deleted because you selected a key that was already being used. Instead, it tells you else its assigned so you get to decide if you want to change it or leave it. There are a lot of controls, yes. But it really isn't that hard to figure out. Plus, once you do, it all makes sense and you don't even have to think about doing it.

It just takes practice. And to practice you have to play. If you give up because the keys are hard to remember, then you will never learn them. Did you learn all the actions of your OS right away and remember them all? No. It took time and now its easy for you.

You don't even have to reassign any keys. I have only changed 1 key in all of my hours on Arma. It not that hard to learn. Don't make it a bigger problem than it needs to be.

Furthermore, Arma let's you set as many keys (or key combos) as you want to one action. Not very many other games let you do that. I've seen maybe 3 keys max for one thing in other games.
最近の変更はfight9が行いました; 2014年1月1日 21時50分
The Matrix Operator の投稿を引用:
If you played ArmA 2, switch to ArmA 2 controls. But I think your limited to some basic stances and such.

And to zoom in. hold down the right mouse button, makes you hold your breath aswell ;)


Hold down the right mouse button???? Never thought that. Thanks, for the help. Now let me try it.

It's really hard as a game overall. But looks and feels great. I love the bullet trails and the dust that generates when hitting the gravel. There's also bullet drop due to friction with different materials.
Strange, I never hd problems with Arma's keybindings which were that bad, I mean, some binds seem out of place, but overall they work well when you get your fingers in the right position on the keyboard. You end up using the keyboard one way for infantry, another for air and tanks, and in an RTS style for commanding, I guess it may be because I have always played varied genres of games.
Generally speaking GOOD GAMES have good gameplay. They have a goal you have to reach. Not necessary good graphics and physics. They give you motivation to play.

You don't fight against the keyboard. Neither against bad lighting (dark environments). Neither blurry screens (like when you 're injurred in ARMA III). Things that tire your eyes and your petience.

That's why game series (like CoD, Battlefield etc.) have so much success. And that's the reason why their artists are afraid to put too much innovations in their new releases.
LoveIStheGUN の投稿を引用:
You don't fight against the keyboard. Neither against bad lighting (dark environments). Neither blurry screens (like when you 're injurred in ARMA III). Things that tire your eyes and your petience.

I agree that you should not have to fight against controls, but:

Bad lighting can help or worsen your situation, e.g. it can conceal you well as you prepare to ambush a squad or it can conceal an HVT you are searching for in a village. This is the way it should function.

Injuries should have strong negative affects, it only makes sense. It also leads to far more immersive gameplay and interesting scenarios.
John Doe の投稿を引用:
Bad lighting can help or worsen your situation, e.g. it can conceal you well as you prepare to ambush a squad or it can conceal an HVT you are searching for in a village. This is the way it should function.

Injuries should have strong negative affects, it only makes sense. It also leads to far more immersive gameplay and interesting scenarios.

I don't understand the need of being immersive while being injured on the foot, your vision becomes blurry. That's illogical. I understand being slow, but blurry vision?

Then why buy an expensive HD monitor? An expensive graphics card that renders high resolution games? Since they try to trick us with Blurry effects that restrict our vision and add more "synthetic" difficulty (unreallistic actually).

Anyway this is my personal opinion. I have deactivated all the blur in the video settings. Motion blur etc. I don't want headaches anymore.
最近の変更はLoveIStheGUNが行いました; 2014年1月2日 3時53分
LoveIStheGUN の投稿を引用:
John Doe の投稿を引用:
Bad lighting can help or worsen your situation, e.g. it can conceal you well as you prepare to ambush a squad or it can conceal an HVT you are searching for in a village. This is the way it should function.

Injuries should have strong negative affects, it only makes sense. It also leads to far more immersive gameplay and interesting scenarios.

I don't understand the need of being immersive while being injured on the foot, your vision becomes blurry. That's illogical. I understand being slow, but blurry vision?

Then why buy an expensive HD monitor? An expensive graphics card that renders high resolution games? Since they try to trick us with Blurry effects that restrict our vision and add more "synthetic" difficulty (unreallistic actually).

Anyway this is my personal opinion. I have deactivated all the blur in the video settings. Motion blur etc. I don't want headaches anymore.

I don't support motion blur, and the injury blur is caused by bleeding; if your wounds are treated immediately, the blur is much less.

In the case of realism, IRL one's vision is darkened by excessive bleeding, this is exaggerated in Arma to account for the other effects IRL when shot, such as weakness and mental duress. This is complemented by other in game effects like lack of ability to run when shot in the legs, bad aim when shot in the arms and strong pain when shot in the core.
The controls are not contrived they are diferant thats all just diferant, its a pc game its hard if you want easy and fast play COD or BF4 Arma is a hard game its just that simple
Lcprl Foster your arguement is contrived as well but thanks for contributing.
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投稿日: 2013年12月29日 19時39分
投稿数: 15