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remember I said we need see FPS with 100 players on the server first ;)
so I'm expecting you on the stress test servers over weekend ;)
p.s. yes 1.36RC2 atm. feels and play quite well
this is exactly what everyone needed to hear (i know its not 100% yet but its getting there) , glad you said it . ,
i will be there sponging up the easy money and xp , and as always trying to find and kill dwarden lol,
i think once the general player population learns how the platform is designed ( for several fire team size groups co operating with the same opposing force and independant operations for the unpredictability dynamic)
i think the biggest improvement will come. i complain alot but i am always here to put in the time to help fix those issues in any way i can,
i see little things here and there, like theres too damned many little rocks ,is this mars or what? could eliminating some of those useless hazards sure would save a few ms on frame loads (it is a 3d object after all and i dont think it would create a visual sacrifice)
i would really like to see fast rope insertions for infantry somehow with the ability to sling vehicles from spawn etc for forward support in mp give officers the ability to set up a fob point where the helos can drop their goods and troops safely that would be unique and lets have some flamethrowers! but i guess i will have to wish in one hand....would make for an epic game if the u.s. internet infrastructure wasnt so broken (EU servers doing great US server choppy and laggy seriously think theres something mechanically wrong with it , if i were paying for it id be ♥♥♥♥♥♥♥♥ at them)