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also if your going with ASDG mods id suggest just doing all of them. joint muzzles/joint rails/ joint attachments.
i have
arc patches
ASDG attachments
ASDG Jointmuzzle
ASDG JointRails
Blastcore
CBA
Dragonfyre
Drift no fatigue
GPNVG panoramic
MAS
MGI tact glasses
MK18mod1
RH Acc
RH m4pack
RH pistols
RH PDW
Tactbeards
TFAx Gear
Tryk
VTS
VA
THS
Arma enhanced movt.
i use all at same time no problems except for the enhanced movt. one server in particular i play doesnt allow it unfortunately. hope this helps
Well something else I was able to do was go into My Documents/Arma3 and edit the config and it kept saying "Destination Not Found" so then I manually had to copy and paste the destination into it and save the confg file. Still didn't work.
Then I looked around trying to find a different downloadable file of JointRails since it seemed like the original author for the Alcoholics site was a down syndrome pig or something - I was able to get 3 other JR files of varying versions (possibly higher versions?) and I updated the files for @ADSG_JR, but then I skipped the foreplay and copied everything of the folder @ADSG_JR and made a complete duplicate folder and renamed it "@ADSG_JointRails" because I was also under the assumption that no mods on this big planet had any support or compatibility with "ADSG_JR" but that they required REQUIRED the mod/path of "adsg_JOINTRAILS".
That seems to have fixed it. Just as a precaution I now have the JointRails and the JR files intact in the game folder just incase a mod string my link to one or the other. I also mixed the JointRails RHS latest files (as of March 2015), not knowing what it was but it hasn't seemed to done any harm yet and I've encountered zero bugs or pop ups.
I'll take a look at the other mods. But from what I have seen is that as of JR version .07 or something, JointMuzzle has been implemented in JointRails by default.
I just needed around 4 months to get used to a keyboard. But that's because before 1 year ago, I've been using Xbox for around 8 years.
That's probably one of the smaller but still annoying problems I've noticed. I have like 30-40 guns added through mods but I can't use a single one of them because they're simply not in the game/missions. And some people advocate that operators don't get to pick or select anything for their loadouts but that's completely untrue. Operators are, as I know, expected to take the equipment that they know would fit the purpose and parameters of the mission - this includes grenade type, weapon attachments, weapon personalizations, and even worn equipment of their choice much like pattern, weave, gloves, and pads.
Aside from that, my internet is pretty suck for MP in most games.