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This error message usually comes up when there's a missing/broken weapon mod .
If you're using a dedicated server it need to have the mods enabled on it too .
There's no way a script can result in this error message, no need to recode anythingin his mission .
After deleting them, at the start of the mission it no longer shows up. However we still get the problem of magazines dissapearing on my charcter? I opened the game to public, it seems when people join me it goes to ♥♥♥♥. On spawn if there is more than 1 player, we only spawn with clothing and weapon, absolutely no magazines of any kind, even nades. Incredibly strange.
I am using the UPSMON.sqf script for my missions, but I'm pretty sure that just controls waypoints and the like. It has nothing to do with inventory items.
removeheadgear this; removeuniform this; removeAllWeapons this ; removegoggles this; removevest this; removebackpack this;this addweapon 'ItemGPS'; this addHeadgear 'H_HelmetSpecB';this addVest 'V_PlateCarrierH_CTRG';this addUniform 'U_B_CTRG_3';this addWeapon 'arifle_MXC_Holo_pointer_F';this addPrimaryWeaponItem 'optic_Hamr';this addPrimaryWeaponItem 'muzzle_snds_H';this addPrimaryWeaponItem 'acc_pointer_IR';this addWeapon 'hgun_ACPC2_snds_F';this setFace 'WhiteHead_17';this addGoggles 'G_Combat';this addItem 'FirstAidKit';this addItem 'FirstAidKit';this addItem 'FirstAidKit';this addItem 'FirstAidKit';this addmagazine '30Rnd_65x39_caseless_mag';this addmagazine '30Rnd_65x39_caseless_mag';this addmagazine '30Rnd_65x39_caseless_mag';this addmagazine '30Rnd_65x39_caseless_mag';this addmagazine '30Rnd_65x39_caseless_mag';this addmagazine '30Rnd_65x39_caseless_mag';this addmagazine '9Rnd_45ACP_Mag';this addmagazine '9Rnd_45ACP_Mag';this addweapon 'laserdesignator'; this addmagazine 'laserbatteries'; this addmagazine 'DemoCharge_Remote_Mag';this addmagazine 'DemoCharge_Remote_Mag'; this addmagazine 'DemoCharge_Remote_Mag'; this addmagazine 'HandGrenade';this addmagazine 'HandGrenade'; this addbackpack 'B_Parachute';
It's far bigger than it has to be I know, but I can't remember how to multiply a magazine count so I don't have to keep pasting the same thing. I thought it wa something like = this addmagazine '30Rnd_65x39_caseless_mag, 8'; <but that didn't seem to work.