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nul = [this,"yourmarkername","Safe","column"] execVM "scripts\UPSMON.sqf";
The script will handle moods from there, switching between combat and safe by it self.
http://www.armaholic.com/page.php?id=21935
try this DL pretty sure same thing but latest.
A bit funny though, the infantry still seem to want to run now and than. They have their guns down by their side and walk about 4 steps and than do a run for about 8 steps, than back to walking.. really random. It might fix itself I dunno, maybe it's just doing it within the editor and will be fine once I publish it as a scenario.
I also combine this script with house patrol script and with that can create pretty full on battlefield fast...http://www.armaholic.com/page.php?id=26090