Arma 3
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80 yorumdan 16 ile 30 arası gösteriliyor
The shots are not possible in real life. You would not even be able to see your target in perfect conditions because of mirage. No glass I know of even in combination with some serious tilted bases would have the range to adjust for a shot at those ranges.
İlk olarak Тхомпсон SPU-V HR tarafından gönderildi:
The shots are not possible in real life. You would not even be able to see your target in perfect conditions because of mirage. No glass I know of even in combination with some serious tilted bases would have the range to adjust for a shot at those ranges.

Like I said, with ungodly and likely very futuristic equipment, it can be done. I'm talking sniping 'beyond-visual-range' kit. I know some scopes can click to +150.0 mrad vertical, hence why mine was set to be able to do that. Regardless, one would need a drone, satellite, or a forward-placed spotter with next-generation technology. The rifle itself needs to be extremely flat-shooting. I used the Kkiv Model 2035, a 25x59mm APFSDS-firing rifle, for that reason. The Lynx does not have the flatness or accuracy and the M320 doesn't have the punch.

Landing a shot consistently requires five things:

1. A rifle up for the job.
2. A scope up for the job.
3. Ammunition up for the job.
4. Good and/or predictable weather and effects one would have to compensate for.
5. The shooter knowing what he is doing.

Arma III takes place in 2035, so the aforementioned 'next-generation' equipment would, in an ideal world, be at our disposal. Would these absurdly-long-range shots be possible? with the right equipment and combat systems, of course. Only problem is, do the math and such a sniping setup is unaffordable for all but the best-equipped militaries' most elite special forces.

In the end, though, this should be a sign to Bohemia that the ballistics model needs work. Arma is one of only a few games that have lines-of-sight exceeding 5,000 meters. We should have a ballistics model as good as the map size. I landed a shot from 6.4 miles away (10,300 meters), nearly three times as far as the real life record of 3,540 meters. With only a bleeding-edge rifle and an excellent scope, is that realistic? I don't think so.
En son El Berl tarafından düzenlendi; 7 Ağu 2017 @ 15:16
Not even 'next generation' equipment would enable a shooter to engage targets at that distance. Even that 3500 meter shot of the soldier you mentioned was extremely lucky and has nothing to do with skill. I think ArmAs ballistics are fine as they are for what they are used for. I just would not try to make more out of them as they actually are :steammocking:
Next-generation electronics absolutely would enable a shooter, with the right extremely-advanced equipment, to make the shot. There's a lot that goes into a sniper's skill. You can't pick up John Doe off the street, give him a Tac-50, and expect him to make a two-mile shot with it within one hour. The JTF-2 Sniper knows what he is doing. Arma's ballistics, I think, are too casual. Arma, as it stands, is stuck in this muddy middle-ground between Arcade and Simulator. I had a whole lot of stuff written up on another thread about the ballistic model demonstrating incorrect terminal ballistics for the 5.56x45mm and 7.62x51mm cartridges. Bohemia's ballistics model, quite frankly, pales in comparison to one from a game (UT:Infiltration) made seventeen years ago.

I honestly think ACE3 should be to be made stock-game through a difficulty setting.
En son El Berl tarafından düzenlendi; 7 Ağu 2017 @ 15:40
Even if they shot something as a 750gr AMAX you would need roughly 84 MRADs of adjustment. With a custom tilted 120 ( !!! ) MOA base and their SB PM2 they would only get about 58 MRADs out of their system. To make the shot they must have had to dial the scope back to at least 8x to apply the last 27 Mils via hold-over. That would be at the total bottom of the reticle and the physical limit to actual see the target. Indirect fire solutions would be possible in a target rich environment. The target must have been almost impossible to see for the shooter due to mirage even in perfect conditions. Even things like getting the ammo temperature variation wrong by like 10 °F in your firing solution would cause you to miss by 10 feet. A 1 MPH change in wind value would make you miss by 6 feet. Dialing that in would be exceedingly difficult. Even spin drift would make you miss by 22 feet. Man thats some stuff straight out of the field artillery applications. The target is animate and moving with a flight time of 10 seconds ? Insanely difficult. If you pull the trigger you pray that there is no 1 MPH wind change on the 40 feet max ord. Even to 'confirm' the kill with a spotter is almost impossible. The sniper has been really lucky to make a hit at that range.
En son Тхомпсон [SPU-V] HR tarafından düzenlendi; 7 Ağu 2017 @ 16:16
İlk olarak Тхомпсон SPU-V HR tarafından gönderildi:
Even if they shot something as a 750gr AMAX you would need roughly 84 MRADs of adjustment. With a custom tilted 120 ( !!! ) MOA base and their SB PM2 they would only get about 58 MRADs out of their system. To make the shot they must have had to dial the scope back to at least 8x to apply the last 27 Mils via hold-over. That would be at the total bottom of the reticle and the physical limit to actual see the target. Indirect fire solutions would be possible in a target rich environment. The target must have been almost impossible to see for the shooter due to mirage even in perfect conditions. Even things like getting the ammo temperature variation wrong by like 10 °F in your firing solution would cause you to miss by 10 feet. A 1 MPH change in wind value would make you miss by 6 feet. Dialing that in would be exceedingly difficult. Even spin drift would make you miss by 22 feet. Man thats some stuff straight out of the field artillery applications. The target is animate and moving with a flight time of 10 seconds ? Insanely difficult. If you pull the trigger you pray that there is no 1 MPH wind change on the 40 feet max ord. Even to 'confirm' the kill with a spotter is almost impossible. The sniper has been really lucky to make a hit at that range.

He also had the skill to correctly compensate for all those aforementioned factors. Details on the JTF-2 shot are limited, so we don't really know what kind of ammunition he used. We do know that he fired from a high-rise, so we can assume he had a substantial altitude advantage that helped compensate for gravity. The JTF-2 sniper's kill was verified by a foward camera, the spotter, and other sources that were recording at the same time. Your math is interesting, that's for sure.
En son El Berl tarafından düzenlendi; 7 Ağu 2017 @ 16:47
I managed to find this video of a guy pulling 5,580 meters out of a Cheytac running ACE3.
https://www.youtube.com/watch?v=CHiStit8tI8

Quite impressive.
I have already proven that with no other mods but ace3 alone a 4k+ shot is still possible, and still limited up to about 5500 or so. If there's a server running ace thats actually populated I would get the 4k on there, but it doesn't exist.


Simply though, there is no further recorded shot on a player then the ones I have recorded to my knowledge so in the mean time i'm pre occupied to beat personal standing records.
En son Controller tarafından düzenlendi; 8 Ağu 2017 @ 14:50
İlk olarak ControlledAnger@Twitch tarafından gönderildi:
I have already proven that with no other mods but ace3 alone a 4k+ shot is still possible, and still limited up to about 5500 or so. If there's a server running ace thats actually populated I would get the 4k on there, but it doesn't exist.


Simply though, there is no further recorded shot on a player then the ones I have recorded to my knowledge so in the mean time i'm pre occupied to beat personal standing records.

Player or AI, a living target is just a target. They can both evade, move, and retaliate in various ways. Sure, the AI isn't exactly a genius, and it's nowhere near as good as the top players, but it can generally outperform a lot of people. The standing stock game record is 5,580 or 5,600 meters. You can beat the 'Time-to-live' by firing at a downwards angle (from a higher altitude). The modded record is held by myself at a much higher 10,300 meters.

You're welcome to hop on my server any time to try nailing that shot, it's 'Legion Zero Operations: Primary Server'. We get some people from time to time.
İlk olarak Kolljak tarafından gönderildi:
Sorry mate i have a unrecorded arma 2 Headshot from the left mid mountian range of takistan to the contorl tower of Rasman airfield with a Tac-50 silenced with the 15meu 6250 meters :D i had to stare at freakin clouds to and then look down for the ping of the bullet.

good shot tho. wish my arma worked.
without video evidence it wont be counted as a record cuz, well because you could've made it up,
I'm not saying u are its because too many people out there fake a lot for attention
Either way, that Tac-50 had to be running some seriously high velocity ammunition. Even my mighty Kkiv took over nineteen seconds to hit the mark at 10,300 meters. As a rule of thumb, unless you're equipped with a railgun, shots against competent players should not be taken from more than 3,000 meters away. The travel time of the bullet, not to mention other factors, is just too great.
En son El Berl tarafından düzenlendi; 8 Ağu 2017 @ 15:12
İlk olarak ControlledAnger@Twitch tarafından gönderildi:
https://www.youtube.com/watch?v=yOQiJDJAsKk

I decided to actually watch the video, and I'm very curious as to whether you actually shot an AI or a player. Considering the target was a man on a mounted gun, it could have been either considering there were no death messages and no evidence to suggest that this is a PVP mission. The leaderboard has no indication of having two or more factions.

Therefore, controlled anger, I wouldn't go so far as to call yourself the king. You've been surpassed not only by myself, but by others. I invite you to try out the Kkiv and see if you can take the all-around record of 10,300.

Here is the list of further shots I have off of the top of my head:

5580, with ACE3. Cheytac
https://www.youtube.com/watch?v=CHiStit8tI8

5600, seems to be stock. Cheytac
https://www.youtube.com/watch?v=x_rEyTzMgDI

10300, with ACE3. Kkiv
https://www.youtube.com/watch?v=o3aMpEaul_w

4306, stock. Lynx
https://www.youtube.com/watch?v=fBGZSeeaOOo

4209, stock. Lynx
https://www.youtube.com/watch?v=kf9Alcrn7zo

7200, ACE3. Kkiv
https://www.youtube.com/watch?v=6ZB9EH6WSn0

5000, ACE3 and arsenal tracers. Lynx
https://www.youtube.com/watch?v=6Ul7jjyN6eQ&t=86s

Whether it was on a multiplayer server is irrelevant, you shot a stationary target. Heck, my targets (AI) would move if I missed. Either way, best of luck in your next shot. That Lynx is dying at 4,300 meters so I suggest you exchange it for a better combination of rifle and scope.
En son El Berl tarafından düzenlendi; 9 Ağu 2017 @ 15:44
İlk olarak V. Berlioz tarafından gönderildi:
İlk olarak ControlledAnger@Twitch tarafından gönderildi:
https://www.youtube.com/watch?v=yOQiJDJAsKk

I decided to actually watch the video, and I'm very curious as to whether you actually shot an AI or a player. Considering the target was a man on a mounted gun, it could have been either considering there were no death messages and no evidence to suggest that this is a PVP mission. The leaderboard has no indication of having two or more factions.

Therefore, controlled anger, I wouldn't go so far as to call yourself the king. You've been surpassed not only by myself, but by others. I invite you to try out the Kkiv and see if you can take the all-around record of 10,300.

Here is the list of further shots I have off of the top of my head:

5580, with ACE3. Cheytac
https://www.youtube.com/watch?v=CHiStit8tI8

5600, seems to be stock. Cheytac
https://www.youtube.com/watch?v=x_rEyTzMgDI

10300, with ACE3. Kkiv
https://www.youtube.com/watch?v=o3aMpEaul_w

4306, stock. Lynx
https://www.youtube.com/watch?v=fBGZSeeaOOo

4209, stock. Lynx
https://www.youtube.com/watch?v=kf9Alcrn7zo

7200, ACE3. Kkiv
https://www.youtube.com/watch?v=6ZB9EH6WSn0

5000, ACE3 and arsenal tracers. Lynx
https://www.youtube.com/watch?v=6Ul7jjyN6eQ&t=86s

Whether it was on a multiplayer server is irrelevant, you shot a stationary target. Heck, my targets (AI) would move if I missed. Either way, best of luck in your next shot. That Lynx is dying at 4,300 meters so I suggest you exchange it for a better combination of rifle and scope.


Im busy with other things, but I have proven time and time again when challenged that it's never a problem to smash a record as proven. I'll get around to it when I have time you can be sure of that. Quiet easy since I already have dope cards made for all the non ace shots, just gonna hope on a good server to complete the shot on.

Please don't flame here either, "Therefore, controlled anger, I wouldn't go so far as to call yourself the king."

Didn't call myself the king, but I can gurantee if i sit down and actully try to beat any of these records, it wouldnt take more than a few hours which I'll be more than happy to prove on stream.

The biggest difference ive noticed between people ive encountered doing ELR shots is that they can't make them in real time on real players, or atleast havn't yet or don't have proof. I get critisied a lot for my records but that's to be expected.
En son Controller tarafından düzenlendi; 9 Ağu 2017 @ 22:06
"Simply though, there is no further recorded shot on a player then the ones I have recorded to my knowledge so in the mean time i'm pre occupied to beat personal standing records."

I'm not flaming, I'm just making a point. To say that you hold the record for the furthest recorded shot on a (player?) is to imply that you are in fact the record-holder, therefore, the reigning champion of maximum-distance-shooting, hence, in informal terms, the King. It's a semantics game there but I find that my statement is functionally correct.

Please, I've been called loads of different expletives here on the Steam Forums for engaging in simple debate. What I said is nowhere near this forum's standard for flaming. Moderation here is as light-as-it-comes, due to the lack of actual moderators. I think the best approach, and this comes from someone highly-resistant to flaming, is to ignore the flame entirely. Words cannot hurt you.

Either way, there's plenty of servers and it sounds like you've got a fair deal of time and energy. Best of luck at beating anywhere from 5,000 to 10,300. I really want to see someone pull a 6,000 meter shot with a Lynx.

--

"The biggest difference ive noticed between people ive encountered doing ELR shots is that they can't make them in real time on real players, or atleast havn't yet or don't have proof. I get critisied a lot for my records but that's to be expected."

Either way, we're all shooting at stationary targets. You shot a guy on a mounted gun. I shot a man on an iceberg patrol. Whether the guy is a player or not is irrelevant as long as the target remains stationary. A lot of people want to say that others' feats are irrelevant for whatever reason to defend their own, don't they?

^ My apologies for the jab there, it was for fun.
En son El Berl tarafından düzenlendi; 9 Ağu 2017 @ 22:17
İlk olarak V. Berlioz tarafından gönderildi:
"Simply though, there is no further recorded shot on a player then the ones I have recorded to my knowledge so in the mean time i'm pre occupied to beat personal standing records."

I'm not flaming, I'm just making a point. To say that you hold the record for the furthest recorded shot on a (player?) is to imply that you are in fact the record-holder, therefore, the reigning champion of maximum-distance-shooting, hence, in informal terms, the King. It's a semantics game there but I find that my statement is functionally correct.

Please, I've been called loads of different expletives here on the Steam Forums for engaging in simple debate. What I said is nowhere near this forum's standard for flaming. Moderation here is as light-as-it-comes, due to the lack of actual moderators.

Either way, there's plenty of servers and it sounds like you've got a fair deal of time and energy. Best of luck at beating anywhere from 5,000 to 10,300. I really want to see someone pull a 6,000 meter shot with a Lynx.

I have already done the math fot TTL on lynx unmodded including highest inclination positions on unmoded maps and until i need to ill hold back on making it, right down to the exact meter. I'm not intrested in target shooting dummies/ai/plates as much anymore since there are very simple mechanisms you alter. At what point would it become overly modded, when you alter the ballistics and make your own ammo? when you continue the TTL trajectory to infinite and design your own platform to shoot from? There are many things people arn't doing that can make this go much further and seem even more unrealistic which is fine, but it doesn't intreste me.

I don't shoot record shots just to record them, I shoot them and they get recorded simply because there was a person i was trying to kill. The next time that person is killed beyond my current record, a vid will go up as usual.

I'm also not really argueing that the shot on a target is meaningless, im saying it's not my cup of tea (atleast these days). Most of the target shooting i had recorded was actually just for making dope cards to use in real situations and i happen to post the video anyway.
En son Controller tarafından düzenlendi; 9 Ağu 2017 @ 22:19
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