Arma 3
Controller Jun 9, 2015 @ 8:15pm
Longest legit sniper shot - 4129m
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Showing 1-15 of 80 comments
Kolljak Jun 9, 2015 @ 8:28pm 
Sorry mate i have a unrecorded arma 2 Headshot from the left mid mountian range of takistan to the contorl tower of Rasman airfield with a Tac-50 silenced with the 15meu 6250 meters :D i had to stare at freakin clouds to and then look down for the ping of the bullet.

good shot tho. wish my arma worked.
Last edited by Kolljak; Jun 9, 2015 @ 8:28pm
Controller Jun 10, 2015 @ 2:12am 
Originally posted by Kolljak:
Sorry mate i have a unrecorded arma 2 Headshot from the left mid mountian range of takistan to the contorl tower of Rasman airfield with a Tac-50 silenced with the 15meu 6250 meters :D i had to stare at freakin clouds to and then look down for the ping of the bullet.

good shot tho. wish my arma worked.

Damn, would kill to see a vid of that. Happy head hunting.
Kolljak Jun 10, 2015 @ 6:00am 
i know i didnt have my nvidia card in then... didnt get it until 2 years later... i love shadowplay :D
Capt Caveman Jun 10, 2015 @ 6:05am 
WOW talk about realism.....yawn
Kolljak Jun 10, 2015 @ 6:07am 
not realism. i do this on king of the hill. just not as far... 2.5 - 3.0 shots do to my failing vision. getting down to the 2.0 - 2.5 range now.
vekongmaster Jul 20, 2017 @ 10:58pm 
Sorry mate, this dude did 5580 m or 5.6 km shot (even with ACE3 mod!). He only shot M200 Intervention with a. 408 cal ammo (chambered in 408 CheyTac). It took him 3 or 4 shots to hit the target. Just check out the video:

https://youtu.be/CHiStit8tI8
Last edited by vekongmaster; Jul 21, 2017 @ 12:25am
El Berl Jul 20, 2017 @ 11:45pm 
Here's my best: https://www.youtube.com/watch?v=_Isst8YMb5w&list=LLS0It8GJEFZ-81ztK3Mt5vg&index=1

6,900 meters, 4.287 miles. I took the shot with a Kkiv Model 2035 loaded with 25x59mm APFSDS. I had ACE3 enabled, and I used an LRPS PRO as my scope. The shot was taken on the "Earth" map. I took the shot from Antarctica and it hit the enemy soldier in Australia. Took about four tries total.

I had to use a waypoint because the rangefinder stops working at 5,000 meters. I greatly admire those who can reach the 5,000 meter mark and beyond with mere 12.7x99mm rifles. I had to use a rifle of twice the caliber to reach my mark of 6,900 meters.
Last edited by El Berl; Jul 20, 2017 @ 11:47pm
El Berl Aug 6, 2017 @ 6:13pm 
I beat my previous record:
https://www.youtube.com/watch?v=6ZB9EH6WSn0&feature=youtu.be

The current standing record is just over 7,200 meters, with ACE3. I used an upgraded Dagger 55x scope. Vertical compensation was +74.0, horizontal compensation was +0.8. The map is Sahrani. The shot was taken from San Esteban and the target was at the Pisco de Perez.

The rifle used was a Kkiv Model 2035, however, my scope has a maximum vertical compensation of +150.0, which should be good enough to get a .50 out to similar ranges. The maximum vertical compensation was set to +150.0, as that is the highest any known real life scope can reach.

In the end, that 4,129 meter shot has definitely been surpassed.
Last edited by El Berl; Aug 6, 2017 @ 6:54pm
El Berl Aug 6, 2017 @ 11:25pm 
Nope, I beat my previous record again, this time by nearly two miles.
https://www.youtube.com/watch?v=o3aMpEaul_w

This shot was taken with the exact same equipment as the above post, except the map was 'Earth'. The shot was taken from an island in the Pacific and the targets were on an island west of Alaska. Total distance was about 10,300 meters. That's 6.4 miles.

Scope adjustments:

Vertical: +144.4 <-- Actually within the ability of some real scopes
Horizontal: -0.3 <-- not much wind, fired over an ocean.

Bullet travel time was about 19 seconds.
Last edited by El Berl; Aug 6, 2017 @ 11:32pm
Controller Aug 7, 2017 @ 1:28pm 
Originally posted by V. Berlioz:
Nope, I beat my previous record again, this time by nearly two miles.
https://www.youtube.com/watch?v=o3aMpEaul_w

This shot was taken with the exact same equipment as the above post, except the map was 'Earth'. The shot was taken from an island in the Pacific and the targets were on an island west of Alaska. Total distance was about 10,300 meters. That's 6.4 miles.

Scope adjustments:

Vertical: +144.4 <-- Actually within the ability of some real scopes
Horizontal: -0.3 <-- not much wind, fired over an ocean.

Bullet travel time was about 19 seconds.
Good shots but it's a bit irrelevant since unmodded the time to live value in a3 is 10 seconds with 50, so you cannot shoot further than around 5500 or so meters. I'm not too intrested in modded shots anymore since people are getting into heavy script edditing which in tern just equates to in unlimited value shot. You could even go as far as to just increase bullet velocity to any value you desired from what i've been told. I'm working on a 4600m+ shot on multiplayer against players only atm with no mods, standard a3. Will be posting vid when it's achieved.
Last edited by Controller; Aug 7, 2017 @ 1:31pm
El Berl Aug 7, 2017 @ 1:58pm 
Originally posted by ControlledAnger@Twitch:
Originally posted by V. Berlioz:
Nope, I beat my previous record again, this time by nearly two miles.
https://www.youtube.com/watch?v=o3aMpEaul_w

This shot was taken with the exact same equipment as the above post, except the map was 'Earth'. The shot was taken from an island in the Pacific and the targets were on an island west of Alaska. Total distance was about 10,300 meters. That's 6.4 miles.

Scope adjustments:

Vertical: +144.4 <-- Actually within the ability of some real scopes
Horizontal: -0.3 <-- not much wind, fired over an ocean.

Bullet travel time was about 19 seconds.
Good shots but it's a bit irrelevant since unmodded the time to live value in a3 is 10 seconds with 50, so you cannot shoot further than around 5500 or so meters. I'm not too intrested in modded shots anymore since people are getting into heavy script edditing which in tern just equates to in unlimited value shot. You could even go as far as to just increase bullet velocity to any value you desired from what i've been told. I'm working on a 4600m+ shot on multiplayer against players only atm with no mods, standard a3. Will be posting vid when it's achieved.

There's no denying that Arma is a game built as a foundation for user-made content. The Kkiv is "within-bounds", in a way, for the degree of realism that Arma III pushes for. My scope, a 55x magnification model with a maximum +150.0 vertical compensation, is actually inferior to some scopes in real life. I don't think we, as snipers, should be held back by Bohemia's low magnification sights and the 12.7x99mm round's 'time to live'. I know the 25x59mm APFSDS cartridge does not have a 'time to live', which is correct. Kiory knew what he was doing when he made that rifle.

Best of luck with your 4600m+ shot. The highest I've seen 'stock-game' is a 5,600 meter shot with a .408 Cheytac. I'm impressed with Kolljak's 6,250 meter shot with a Tac-50, and that's what Arma should be, pushing boundaries of what's possible on a real-life battlefield. I know the 'hard cap' for a sniper round, outright, is 12,000 meters due to the maximum view distance.
Last edited by El Berl; Aug 7, 2017 @ 2:02pm
How is this thread even a thing with the ArmA ballistics :steammocking:
El Berl Aug 7, 2017 @ 2:17pm 
Originally posted by Тхомпсон SPU-V HR:
How is this thread even a thing with the ArmA ballistics :steammocking:

That's a fair point, well said. Bohemia's base-game ballistics model is relatively good compared to other games, but it is very simplified compared to the real deal. I made my shots running ACE3, and I think making them with the base-game would be easier. Think about it, in the stock game, we have zero access to match ammunition, high-powered scopes, or competition-grade rifles. The LRPS has 25x magnification, and the scope I used had 55x.

That's a huge difference. It's remarkable how much Bohemia holds stock-game snipers back. If you gave ControlledAnger a real competition-grade scope with 40x zoom and a maximum of +80.0 adjustment, he could nail that 4,600m+ shot with match-grade 12.7x108mm without a large vertical holdover. Why should Bohemia's lackluster selection hold him back?

Here is the equipment I used to make my shot:

1. For the scope:
https://steamcommunity.com/sharedfiles/filedetails/?id=1090112012

2. For the rifle:
https://steamcommunity.com/sharedfiles/filedetails/?id=933340798

The Kkiv I used was entirely unmodified, while the scope was modified to have higher maximum compensation of +150.0, which is actually realistic. Rifles can have even higher numbers when high-end scopes are combined with specialized mounts and what not.
Last edited by El Berl; Aug 7, 2017 @ 2:42pm
I would not say so. The ballistics are far off from being realistic. The distances speak for themselves. Shots hitting targets at 6000 meters and beyond lol.
El Berl Aug 7, 2017 @ 2:44pm 
Originally posted by Тхомпсон SPU-V HR:
I would not say so. The ballistics are far off from being realistic. The distances speak for themselves. Shots hitting targets at 6000 meters and beyond lol.

The shots are theoretically possible in real life, but one would require a ballistics computer capable of accounting for every single change at every single point in the bullet's flight path, or self-adjusting 'smart bullets'. The rifle I used, the Kkiv, is far and away more powerful than the Lynx, and my scope had over twice the LRPS's magnification strength. The scope I used for my earlier 6,900 meter shot, the LRPS PRO, was holding the Kkiv and I back. As ControlledAnger said, the Lynx has a hard limit at 5,500 meters. Why should the Lynx hold snipers back?

I bet with a top-level sniper and the right equipment, the Kkiv could hit man-sized targets at 12,000 meters flat. At that point, the maximum view distance is the key concern. Arma III doesn't allow magnification above 56x or so, an apparent engine limitation. Real life optics can go up to 80x strength, in the case of March's competition scope.

http://www.opticsplanet.com/march-optics-8-80x56mm-tactical-knob-riflescope.html
Last edited by El Berl; Aug 7, 2017 @ 2:49pm
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Date Posted: Jun 9, 2015 @ 8:15pm
Posts: 80