Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Let me explain.
The uniforms in Arma are not uniforms. They are merely references to unit classes. This means that when you are a NATO rifleman and you go up to an OPFOR unit and take their uniform, you become them. The only exception to that is the head, which is a proxy and is loaded from a seperate file (except for very distant LODs) depending on your profile settings. This is the first issue female models have. If you were to add a female unit (which is perfectly feasible), and you'd try to put her in a uniform, she'd become a man.
The proper solution here would be to have the character model be seperate from the uniform. Whether this wasn't done because of time/effort/money or backwards compatibility to Arma 2 content I do not know. But if they were seperate models that problem would dissapear. It would however create another one. You would have to supply different clothing models for the different genders, or define some selections to automatically stretch the clothing model depending on the gender (shoulders, breasts, hips and most importantly height), which may or may not look awful. This would also mean more effort for third party creators.
That's not the only issue however. All the other visible equipment you can wear (helmets, vests, backpacks) simply gets added to the model and animated using the same selections. However, the positions of those items are not determined using a proxy or the position of existing selections such as "head", "Spine1" etc., but simply by the positioning of the equipment model. This means that a helmet model has to be at the right height in it's own model file. That in turn means that you can't really have characters with different heights in Arma unless you want floating or clipping helmets, which is an issue here, as the average woman is about 15cm smaller than the average man (depending on country etc.). You could easily avoid this issue by simply making your female models as tall as the male ones however.
Another issue is with that of head model selections. The head gets chosen based on your profile preferences and in the case of the AI, at random from a predefined set depending on faction. This system would have to be changed to seperate gender and head selection into two selections. This is easily fixable, but in this stage of Arma changing it would be dumb.
This doesn't even touch on animations and voices, which are other areas that would require effort to properly implement. Voices would be reasonable, but the animation system in Arma 3 is already a tremendous mess and adding every animation a second time wouldn't exactly improve the situation.
To summarize, the way Arma currently does equipment/uniforms/identities it would not be feasible. These systems could be changed, but it would probably require another release of Arma and even if that would happen, it would mean more effort for mod authors.
https://www.reddit.com/r/arma/comments/33c7bk/why_are_there_no_female_models_in_arma/
http://techzwn.com/wp-content/uploads/2012/05/Arma-3-Swimming.jpg
https://www.youtube.com/watch?v=DnFy1IvvIGM&feature=youtu.be&t=52s
plus that comment of yours is debunked alone by the fact that they dont need to draw as models are clearly already in the game or were so they do already exist
As to why there aren't any...I have no clue, honestly. It was requested[feedback.arma3.com] by a female player back in 2013 during the Alpha, and 67% of the community has voted for it to be a part of the game.
BIS proceeded to ignore the ticket for a year or more, then edited it and that's why it looks like it does. Their reason is a lack of funds and resources, but I just find it odd that they rather work on a Karts DLC or a single player campaign that few will play.
Arma 2 apparently had some female models (I never played, but some scripts I was working with referenced female civilian models) so it's definitely possible. BIS kind of dropped the ball on content in general so I guess female char models have been an unfortunate victim of the cut.
There's the Tanoa expansion with new characters and stuff so I remain hopeful but pessimistic at the same time. I feel sad that women can't role play to the same extent as us guys get to, in Arma 3.
If it's any consolation there are two mods for female uniforms and heads available on the workshop, but those are basically still using the male character model.
Arma is role play in general, which is why ACE, ACRE, and so many communites exist. I think if my character can look Indian and sound a bit like that, she should be able to choose a female character model.
its not,infact its the same model as in dayz which is a female, just because she has short hair doesnt makes her male, its also not about having candice swanepoel,miranda kerr or marilyn monrose as playable character, its the ♥♥♥♥♥♥♥ military women arent supposed to be models its about having female characters in the first place
https://en.wikipedia.org/wiki/Women_in_the_military_in_Europe
https://en.wikipedia.org/wiki/Women_in_the_military_by_country
especially nato countrys have frontline servicewomen , but not only them but also countrys like israel, which is one of the better and more modern militarys on this planet, but also non western countrys have them, look at china, or russia for example they do too, this isnt medieval time where only bulky men ride on horses with ♥♥♥♥♥♥♥ platearmor its the 21th century and womein in service are a thing since the 20th furthermore this is in the future where its even more likely to have more women in the military and in active combat
it has nothing to do with special snowflake tumblr ♥♥♥♥♥♥♥♥ aswell, this is just something reasonable, because theres absolutely no reason why there shouldnt be any , hell even for ISIS there are women in arms, granted thats not the norm there but the fact that they exist in even the most backwards armed forces has to say something
The US just authorized deployment of women in all combat roles, too.
http://www.bbc.com/news/world-us-canada-34994134