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And this game is utterly bugged, i die more to buggs than people, so annoying to play, it is more frustrating than fun.
For the love of all things ARMA. First off dial down the bleeding view distance to a managable 2.5km or 2500m the reason is because ARMA 3 unlike other games does not render in cells, and the objects themselves remain long after theyre out of your view.
Simply put the game eats V-ram via shadows and no your cards V-ram do not stack so shadows are best set to low. Grass as well set to medium or low due to act like the map all of the grass is rendered when you load into the game.
Im running two rigs. on a single GTX 970 on my main workstation im averaging 90-110 fps (120hz monitor) on high with view distance to 1800m shadows off and grass to basically nothing.
with this HD 7770 mini rig on medium with 1300m view distance shadows off, grass off, anti aliasing X2 i manage a lovely 40-60 fps.
*face palm* multiplayer is server dependant if the server is a toaster expect 30 fps. Were talking about in the editor/singleplayer.
if you were expecting a solid 60 fps on servers with dozens of scripts running...... well id suggest another game because if you tried to do anything like ARMA 3 does in the Frostbite Engine well.... it cannot be done lets just put it that way.
And most ARMA 3 servers like OA are owned by fans of the series thus theyre not 20 rack servers.
Lots play singleplayer, the Editor is one of ARMA 3's like ARMA OA's main selling feature. You can create any type of war you want. The multiplayer was just a bonus to that.
I still in ARMA OA with a ton of mods simulate massive 1200v1200 AI battles with my buddies over LAN
i got bored of playing with broken AI after a few minutes
The AI is unscripted for one, they think for themselves on a variable system meaning theyre practically unpredicable. You're used to COD and BF style AI which follow distinct obvious paths.
The AI itself is quite intelligent in ARMA 3 and OA it merely needs the right direction via waypoints and ini scripts. Like i said ive had full on 1200v1200 battles with Land Air and infantry seperated into divisions so i could command an entire army.
Its quite fun watching a massive amount of troops go exactly where you tell em via way point then fly over and watch the carnage
killing me in 1 hit from 200 yards away at night while im crawling slowley through high grass is not intelligent its called broken