Arma 3
Enemy not showing on map
I have turned on the difficulty setting to spot enemy and frienly units on map, but enemy are not showing up, i tried reinstalling the game but nothing works, it doesnt work without mods and with mods neither, only with mcc sandbox i can toggle the option but yesterday was working is there any way to reset cache or something?
Originally posted by Valen:
Originally posted by unicornred1:
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If im not wrong, the map extended content show enemy units even if u dont see it right? because for me its only shows allies units ....
mapContent is an old setting. If set it overrides the newer settings to specify for Friendly, Enemy and mines.

This property was replaced by mapContent* but still works. If it is set, all other mapContent* properties are overwritten. Not available via menu.
from https://community.bistudio.com/wiki/Arma_3:_Difficulty_Settings
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Showing 1-9 of 9 comments
PinkPanther Apr 1, 2024 @ 9:20am 
Some settings need to be done in the main menu.
Some before launching the game.
Some things are locked inside the serversettings, located somewhere on your HD. You can look it up where to find it and change the settings in the config.

Arma is an old game and a mess, a buggy mess, so often you need to rely on editing configs.
unicornred1 Apr 1, 2024 @ 9:35am 
okey i will try with the serversettings, because the singleplayer settings i change it and was all okey
Valen Apr 2, 2024 @ 2:49am 
You might be mistaken with what shows when you have enabled the various difficulty settings: https://community.bistudio.com/wiki/Arma_3:_Difficulty_Settings

And yes, server profile settings override your own difficulty settings. If you host your own server from within the game, then it takes your own difficulty settings.
unicornred1 Apr 2, 2024 @ 3:13am 
i got the config right because mines, and allies are shown on the map but enemies no, i tried to do it manually and changing server config but nothing works even i reinstall the game completely and removing all the folders from AppData, nothing works. Anyways i will leave it and hope it fixes itself in next update but thanks for all the advices :)
Valen Apr 2, 2024 @ 3:24am 
Setting the custom difficulty settings for a server is not straight forward. Many people try to put the example in the link below into the server config file in the mission cycle code. But then it is ignored. In that place you only need to state that you want to use recruit/regular/veteran or custom difficulty settings: (see example towards the end)
https://community.bistudio.com/wiki/Arma_3:_Server_Config_File

Instead there is a serverprofilename.arma3profile file somewhere in your server where the class DifficultyPresets belongs. If you used the -name= and -profiles= parameter then you would find it there. Otherwise the server profile takes the name of your Operating System useraccount that starts the server.

https://community.bistudio.com/wiki/Arma_3:_Server_Profile

It is not bugged. So there is no point waiting on another version. It's because you are not configuring the server in the right way.

Or in the case of some difficulty settings, because of limited distances and not being close enough.
Last edited by Valen; Apr 2, 2024 @ 3:29am
unicornred1 Apr 2, 2024 @ 3:31am 
The problem is that it is also happening in singleplayer mode not only on multiplayer, i only tried MP to see if it works but the problem still remaining on singleplayer and multiplayer and in all scenarios is so strange i mean the other day was working and then no.

If im not wrong, the map extended content show enemy units even if u dont see it right? because for me its only shows allies units

Anyways its not so important but thanks for all the help
The author of this thread has indicated that this post answers the original topic.
Valen Apr 2, 2024 @ 12:17pm 
Originally posted by unicornred1:
...
If im not wrong, the map extended content show enemy units even if u dont see it right? because for me its only shows allies units ....
mapContent is an old setting. If set it overrides the newer settings to specify for Friendly, Enemy and mines.

This property was replaced by mapContent* but still works. If it is set, all other mapContent* properties are overwritten. Not available via menu.
from https://community.bistudio.com/wiki/Arma_3:_Difficulty_Settings
unicornred1 Apr 3, 2024 @ 3:26am 
omg now is working hahah i need to put what u said about mapcontent=1, its a little buggy but its working thanksss
Valen Apr 5, 2024 @ 1:18pm 
Actually, don't put mapcontent=1; there. Put the 3 others there to 1 to differentiate between friendly, enemy and mines.
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Date Posted: Apr 1, 2024 @ 2:59am
Posts: 9