Arma 3
Sunbather Jan 29, 2024 @ 7:23am
Dynamic Recon Ops: any way to save whole squad loadout?
I am playing DRO exclusively for the past couple of days, doing a lot of tests with mods but also just enjoying this ridiculously good game. However, I spent a LOT of time in the Squad loadout screen just to get the loadouts I want. Sure, there are presets. But that doesn't prevent you from giving every single unit NVGs or suppressors. Or add the odd explosive or medikit. All this work is especially aggravating when a bug prevents DRO from loading you into the mission correctly and you have to start it all over again.

Now I know that you can save presets for single soldiers. So I could make "SOCOM Woodland Leader", "SOCOM Woodland Recon Scope", "SOCOM Woodland Explosive" etc. etc. but I still would have to go into every single soldier's arsenal and pick it out for him - lots of clicks, lots of loading in and out of the arsenal since you can't even jump from 1 soldier to the other right there in the arsenal.

I made this story long so you can detect if I've made any errors in my usual MO but basically I'm asking: is there a way to save the whole loadout for your whole team and then load it up again next time you play on a respective map (e.g. "SOCOM Woodlands Suppr").

INB4: I know that DRO automatically gives you NVG when you're playing at night. However, when your daytime is set to "dusk" and on some maps at some times of the year that may be still very dark, you have to manually give your soldiers NVG.
Last edited by Sunbather; Jan 29, 2024 @ 7:45am
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the.lovewyrm Jan 29, 2024 @ 11:20am 
Not to my knowledge, but if you're playing it single player and have access to the debug console, then you could theoretically pull it off by putting a script into the debug console and running it.
It's been a while since I played, but there are fixed variable names for all possible unit member slots.
In fact, I wrote a script once that allowed the logical splitting of the squad into two, for multiplayer. If I can find it then I'll post again with the names.

Edit:I found it so quickly that I don't have to post again.

Originally posted by the.lovewyrm:
Also, if you want to unite the split up team (in DRO anyway since u'number' is DROs ways of labelling the units)
[u1, u2, u3, u4, u5,u6,u7,u8] join group player;

The unit names are u1 to u8.
Thus, you could write yourself a little commandset that gives items to these units.

Last edited by the.lovewyrm; Jan 29, 2024 @ 11:22am
Sunbather Feb 1, 2024 @ 5:38am 
Originally posted by the.lovewyrm:
Originally posted by the.lovewyrm:
Also, if you want to unite the split up team (in DRO anyway since u'number' is DROs ways of labelling the units)
[u1, u2, u3, u4, u5,u6,u7,u8] join group player;

The unit names are u1 to u8.
Thus, you could write yourself a little commandset that gives items to these units.

Sorry for only answering now. This is great! I'm gonna try it out and report back if I succeed.
the.lovewyrm Feb 1, 2024 @ 5:48am 
Originally posted by Sunbather:
Originally posted by the.lovewyrm:


The unit names are u1 to u8.
Thus, you could write yourself a little commandset that gives items to these units.

Sorry for only answering now. This is great! I'm gonna try it out and report back if I succeed.
I'm pretty sure there are commands that loop through the squad loadout and put it into the clipboard, to make creating the script easier, but I forgot how it goes.

But perhaps mentioning this will jog someone elses memory.
I know I used this exact method over a year ago but I lost the repository that had those snippets.

I don't know if it included
https://community.bistudio.com/wiki/BIS_fnc_exportInventory
but it might have.

There is also this
https://forums.bohemia.net/forums/topic/163721-copy-all-unit-gear-to-clipboard/

But this might be outdated, ...it might still work despite being outdated, but I have this vague memory of knowing something more succinct/advanced/modern.

Really wish I could remember.
Last edited by the.lovewyrm; Feb 1, 2024 @ 5:49am
Sunbather Feb 1, 2024 @ 6:33pm 
Originally posted by the.lovewyrm:
There is also this
https://forums.bohemia.net/forums/topic/163721-copy-all-unit-gear-to-clipboard/

But this might be outdated, ...it might still work despite being outdated, but I have this vague memory of knowing something more succinct/advanced/modern.

Really wish I could remember.

Actually, your last suggestion did acquaint me with some useful scripts but to no avail. I was able to export my player's loadout into a string of text and import it again but it was not possible at all to do the same for the rest of my squad. They are not named "u1" anymore (nor unit1 or _unit1 or [u1] or whatever). Anyways, I would end up with a heap of text (8 loadouts for each squad of every faction I want to use). In the end, importing the strings would be as time-consuming as just going into the arsenal for every single soldier and load up a custom preset.

Then I had a second idea: to make a custom faction of the faction in question and then have every soldier suppressors and some additional gear. They show up in Zeus just as I customized them but when I go into DRO all the suppressors are gone again. And now I am not even sure anymore how DRO uses the unit data. I assumed it just copied all the infantry sets but apparently it has a much more active role in it.

And all that hassle just because a) German units didn't use the German voice lines from the GM mod (fixed that now via a mod) and b) most of the faction presets that are used by DRO don't have any suppressors.

But anyways.

I want to thank you for your help and for supporting my first, very superficial foray into scripting!
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Date Posted: Jan 29, 2024 @ 7:23am
Posts: 4