Arma 3
barika HUN Mar 2, 2016 @ 1:07pm
GBU 12 laser guidance KOTH
Hello, me and my friend playing KOTH most of the time he play like a sniper and me as Buzzard CAS pilot i know that the GBU 12 can be use as a laser guided bomb if my teammate laser guide it to me. After this i have to lock on and drop the bomb. But my problem is that my Buzzard is not locking at all. Why? what am i doing wrong? Sorry for my bad english and thanks for help.
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NobodysLaw Mar 2, 2016 @ 1:29pm 
You first have to select the GBU and then hit "T" (default key for locking target). Then keep your jet stead until the circle (or diamond) around the square is locked, then you can drop it.
Last edited by NobodysLaw; Mar 2, 2016 @ 1:36pm
barika HUN Mar 2, 2016 @ 11:21pm 
I know how it supposed to work but its not working. I try to lock on a red cross but no square nothing
Vitdom Mar 3, 2016 @ 1:38am 
1. Paint the target with the Laser from the direction the bomb will be dropped.
2. Approach the target with the Buzzard from the same direction with enough speed relative to your altitude determining when you drop the bomb.
3. At visible distance with the target, the laser dot should be acquired automatically by the targeting computer. Select/Lock the target with the Next Target key (either Tab or R, I think) which can be bound in the control options.
4. Continue toward the drop-point determined by your groundspeed and altitude.
5. Once the targeting computer signals a valid condition to drop the bomb, indicated by a rotated square around the target lock-on square, drop the bomb and then resume normal flight. GBUs are fire-and-forget and will follow the laser dot even during the fall onto the target, so continue lasing until the bomb hits the target.

Remember to perform the initial steps ahead of the predicted drop-off point with margin, you don't want to miss it, or you'll have to go around and make another attempt which takes a lot of time. High altitude is favourable to avoid detection by units not equipped with radars, and to avoid cannon projectiles, while low altitude and high velocity(above 600-700) in combination with a terrain following flight is favourable to avoid getting struck by enemy missiles.
Last edited by Vitdom; Mar 3, 2016 @ 1:49am
Botji Mar 3, 2016 @ 5:44am 
As long as its not a keybinding problem the most important thing is to know that you have to "see" the laser to be able to lock on to it.

Vitdom explained everything else pretty well but for example, if your lasing friend is targeting a vehicle/building from the North side and you come in from W/E/S you are probably not going to be able to get a lock on because the laser dot is hidden from your view by the target itself.

This might even be something your friend can improve on, for example lasing the top of a tank instead of the side can make a big difference.. or if its a building lasing the rooftop instead of the walls or inside a window.
barika HUN Mar 3, 2016 @ 8:17am 
Originally posted by Vitdom:
1. Paint the target with the Laser from the direction the bomb will be dropped.
2. Approach the target with the Buzzard from the same direction with enough speed relative to your altitude determining when you drop the bomb.
3. At visible distance with the target, the laser dot should be acquired automatically by the targeting computer. Select/Lock the target with the Next Target key (either Tab or R, I think) which can be bound in the control options.
4. Continue toward the drop-point determined by your groundspeed and altitude.
5. Once the targeting computer signals a valid condition to drop the bomb, indicated by a rotated square around the target lock-on square, drop the bomb and then resume normal flight. GBUs are fire-and-forget and will follow the laser dot even during the fall onto the target, so continue lasing until the bomb hits the target.

Remember to perform the initial steps ahead of the predicted drop-off point with margin, you don't want to miss it, or you'll have to go around and make another attempt which takes a lot of time. High altitude is favourable to avoid detection by units not equipped with radars, and to avoid cannon projectiles, while low altitude and high velocity(above 600-700) in combination with a terrain following flight is favourable to avoid getting struck by enemy missiles.
Thanks u guys
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Date Posted: Mar 2, 2016 @ 1:07pm
Posts: 5