Arma 3
TysonY2 Feb 21, 2016 @ 11:20pm
Creating global audio in multiplayer.
Hi, I'm making a scenario where BLUFOR takes an outpost, and finalizes it by activating a trigger that saves the game and plays a sound. My problem is that only I can hear it when I host a game. Here's my code:

playSound "Alarm";
saveGame;
marker = createMarker ["CAPTURED3",position player];marker setmarkertype "hd_warning";marker setmarkersize [1, 1]; marker setMarkerColor "ColorBlue";

It plays the alarm sound, saves the game, and updates the map with a marker. Savegame and applying the marker but work like a charm, but for the life of me I cannot find a way to get the sound the work for other people. Only I, the host, can hear it. The map marker does work though...what am I missing?

Here's a direct look at the trigger:
http://i.imgur.com/IOY7i4B.jpg

Thanks in advance.
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Showing 1-4 of 4 comments
TysonY2 Feb 22, 2016 @ 2:28pm 
Bumpidy
eek Feb 22, 2016 @ 2:39pm 
sorry I can't help but you might be better off using the official Arma 3 forums for this question
TysonY2 Feb 22, 2016 @ 3:08pm 
Recently registered, can't post there for a while so I figured I'd try here first
TysonY2 Feb 22, 2016 @ 6:25pm 
To anyone who comes across this post later, look at a topic I made here:
http://www.armaholic.com/forums.php?m=posts&q=33822&n=last#bottom
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Date Posted: Feb 21, 2016 @ 11:20pm
Posts: 4