Arma 3
Tommy Shlug Jan 31, 2023 @ 12:12pm
Antistasi Altis w/ RHS mods
Hey,

I've had an issue playing AS Altis with RHS mods where the US forces seem to get ridiculous vehicles later in the game, specifically the Bradley BUSK III, this vehicle is ♥♥♥♥♥♥♥ busted and can take 5 Javelin missiles w/o even orange damage being done to it.

Is there any fork of the RHS mods that remove these busted vehicles at all?

We usually get pretty high up in war level which is grand, I get apaches being very dangerous and lazering us from miles away, but when vehicles are downright broken its v infuriating.

Anyone else encounter this?

Thanks!
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Showing 1-10 of 10 comments
Tajin Jan 31, 2023 @ 2:54pm 
Don't think I've had any issues with them. Though I don't remember using javelins against them, just light AT.

is ace vehicle damage enabled ?
SVaughan Jan 31, 2023 @ 9:05pm 
MAAWs is better against Bradleys. Javelins were designed to hit from above, and for a Bradley that's pointless. They're weaker on their sides, so a well placed fire and forget or TOW will take it out.
Tommy Shlug Feb 1, 2023 @ 9:39am 
Originally posted by Tajin:
Don't think I've had any issues with them. Though I don't remember using javelins against them, just light AT.

is ace vehicle damage enabled ?

Where would I enable that if you know? Thanks

I don't think we used ACE3 on our server, so that might've been the issue, the bradley might've not been designed with non-ACE3 in mind.
Last edited by Tommy Shlug; Feb 1, 2023 @ 9:45am
Tommy Shlug Feb 1, 2023 @ 9:40am 
Originally posted by SVaughan:
MAAWs is better against Bradleys. Javelins were designed to hit from above, and for a Bradley that's pointless. They're weaker on their sides, so a well placed fire and forget or TOW will take it out.

That might help, I just thought a Bradley BUSK taking FIVE Javelins was a bit ridiculous
Tommy Shlug Feb 1, 2023 @ 10:09am 
Originally posted by Twitch.tv/princessbuttonmasher:
Originally posted by The Baritone baby:

That might help, I just thought a Bradley BUSK taking FIVE Javelins was a bit ridiculous

It is ridiculous, a Javelin can easily take out a Bradley IRL with one missile, the Crew would instantly be killed.

RHS Vehicles have a weird damage model especially with both vanilla and modded weapons.

Remove "Reduced damage" in the difficulty settings is one of the recommendations.


Ill try that, Thank you :)
SVaughan Feb 1, 2023 @ 7:51pm 
Originally posted by Twitch.tv/princessbuttonmasher:
Originally posted by The Baritone baby:

That might help, I just thought a Bradley BUSK taking FIVE Javelins was a bit ridiculous

It is ridiculous, a Javelin can easily take out a Bradley IRL with one missile, the Crew would instantly be killed.

RHS Vehicles have a weird damage model especially with both vanilla and modded weapons.

Remove "Reduced damage" in the difficulty settings is one of the recommendations.
It's like taking an RPG against a T-80U. Kinda wish they'd scale down the damage factor on the Bradleys. But, this isn't the place to ask for that.
Snek Overlord Feb 3, 2023 @ 8:12am 
Nobody gave the obvious solution but here it is "ace rhs compat" if your not running that than the values are ♥♥♥♥♥♥ on alot of the mod including ballistics, vest and helmet values, and especially vehicle values and damage simulation.
Felix Feb 3, 2023 @ 2:07pm 
Antistasi is supposed to be difficult with high war level. Keep it low.
Valen Feb 5, 2023 @ 3:35pm 
Warlevel increases by the number of markers you control. So eventually you control the majority of the terrain by mere influence on the towns. As the victory goal is to have support of 50% of the population. Keeping Warlevel low isn't really the road to succes. Keeping Aggression low might help you a bit. Which means to give the enemy a bit of a breather so it can cool down it's attacks.
BaMxIRE Feb 10, 2023 @ 10:55am 
Originally posted by The Baritone baby:
Hey,

I've had an issue playing AS Altis with RHS mods where the US forces seem to get ridiculous vehicles later in the game, specifically the Bradley BUSK III, this vehicle is ♥♥♥♥♥♥♥ busted and can take 5 Javelin missiles w/o even orange damage being done to it.

Is there any fork of the RHS mods that remove these busted vehicles at all?

We usually get pretty high up in war level which is grand, I get apaches being very dangerous and lazering us from miles away, but when vehicles are downright broken its v infuriating.

Anyone else encounter this?

Thanks!


Don't make any of the vehicles invulnerable from damage for some reason it can mess wi8th the whole shabang and it's boring that wayyy... Sign from jebuz himself
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Date Posted: Jan 31, 2023 @ 12:12pm
Posts: 10