Arma 3
#BackYourWAY Dec 28, 2022 @ 1:30am
Realistic artillery
I am a big fan of hardcore cold war artillery. Few know but you can turn your ARMA 3 into a realistic howlitzer simulator where you do everything manually. For the ones with the same admiration to the artillery man of the previous era I put together a series of videos how to do it.
Here:
https://www.youtube.com/watch?v=LSKTeZDrc9I
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Showing 1-5 of 5 comments
x1Heavy Dec 28, 2022 @ 3:27am 
I enjoyed Artillery and the art of such. That is what drew me into Arma in the beginning years and years ago. However many servers fail to allow artillery or even mortars. So I learned to use direct fire HE-T as a form of artillery. Sit 2000 meters over a AO, find a machine gun nest stuffed with 10 enemies, and lob a laser measured HE round into the pit. Poof. 10 kills and a big kaboom. What passes for artillery.

The last time I had artillery on Arma two and three was a few years ago. I had a team of humans who knew enough to remain indoors when calling for rounds on mobs massing outside in the street. That was memorable. When the evening of firing was over I had accumulated a thousand infantry kills and a heap of other critical targets including other artillery units in counter battery asked by humans.

The problem with Arma three artillery is simply that the rounds take too long to get there. The new gamers are told rounds are coming stay where you are under cover. It will be a minute and change.

Then they get bored, Impatient and finally charge out guns blazing into the horde just over there as my rounds arrive with more coming.

All they had to do was stay put. Learned that if they needed to die needlessly over and over again then complain etc I cannot help them anymore. But if they want artillery in a forest of a particularly bad stronghold thats killing so many of our own, I'll lob rounds into the whole thing. Mow the place.

Much easier to wait a moment in a good strong structure until the steel storm has passed no?

If I wanted to do artillery again in ARMA 3 it will have to be its own game form. No humans running out into the designated kill box.

There was another game in Battlefield called Point of Existance. That artillery was good prior to Arma series but strictly line of sight. However. people tend to get peevish when they are spotted leaving their home base gates in two or three tanks rolling to engage our team in battle and simply go poof when my rounds got there time on target. Deep strike interdiction done right. There would be nothing for my own team to do but sit and keep a eye out for more leaving there.

What the enemy team needed was counter battery. Or a sneaky spec ops to get to where I was in my hide and attach a C4 pack to my SP gun. that takes time.
Last edited by x1Heavy; Dec 28, 2022 @ 3:36am
#BackYourWAY Dec 28, 2022 @ 5:33am 
Well I dont blame people who dont want to learn how to orient a real gun. It is not easy and taught in military academies for years. This mod is not multiplayer oriented it is realism oriented so you wont find many people to play with. It is for people who want to dive deep into real artillery...
x1Heavy Dec 28, 2022 @ 10:51am 
Real artillery is really detailed. All of which has to be run through quickly to complete a firemission. I have a MILS Compass somewhere on the shelf as a memory item plus a 1 50 scale grid map of such. We used to have a towed artillery unit where I was raised and they adopted us kids as a sort of mascots and a future enlistee. They taught us enough over the years that if there was a bad red dawn situation and ammunition (In another state) we could probably get something going. Its not ideal.

Military Artillery manuals are availible online. However modern artillery is really really deadly now. If you were spotted and the right sensor has your position marked to 3 feet on the planet theres a round on the way. I remember a Ukraine video for a smaller Russian Command Trench with a few things deep in the ground and woods. A drone overhead provided the information enough for UKR Artillery to shoot on.

The first two rounds landed about 8 feet and 5 feet almost in the doorway of that HQ trench with two gaurds smoking just outside of it. There was no trace of them after. The rest ran, some with obvious injuries while others never moved. The HQ was eradicated. It only took a minute for the rounds to travel the 18 or so miles to get to that spot.

I enjoy ARMA 3 and other games for what they are, I try to not get too accurate. Its a good effort by the Devs certainly but you are not going to be qualified to do any arty in real life unless Fort Sill Arty Course has been completed for modern artillery.

However with that said, I have done shoots with Civil War Era Arty in our local Living History with Units willing to slot me as one of four specific roles to serve the gun. The gun captain and others have their very important jobs too. Even the manuals and other papers of the time period with that type of artillery in that era, there was a great deal of knowledge.

For example in Gettysburg on the third day when they did the largest bombardment that shook the windows in the white house for a few hours 50 miles or more away, the fuses were made in I think Carolinas. The paper used to make them burned badly and not to prescribed cut timings. So the rounds passed over the Federal Center landing to explode in the rear harmlessly more or less. If there was proper fused papers made in the usual places of the Confederacy you can certainly believe there would not be much of a federal line after that firemission.
#BackYourWAY Jan 5, 2023 @ 12:36am 
well I dont blame thoose who dont want to mess with difficoult artillery. This is a mod for the ones like me who find satisfaction in measuring mapwirk and such...
x1Heavy Jan 5, 2023 @ 10:48am 
The first rule of artillery is easy on games online with humans.

They run directly to the spot you are marked or marking as inbound friendly arty.

Back in october of about 2014 or so I was in Arma 2 and they called arty on a forest full of bots that was superior in force. So I gridded out 50 rounds and fired them so that the entire forest patch will be mowed.

30 plus humans ran straight into the forest before the rounds arrived. It would be years before I would want to play the game again.

My first experience with arty was I was coming into town as a tank. Clean the streets.

Hm Whats this bobbing yellow pin on the road here?


Whiiiiiiiiii.... OH ♥♥♥♥!!!!!
Last edited by x1Heavy; Jan 5, 2023 @ 10:49am
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Date Posted: Dec 28, 2022 @ 1:30am
Posts: 5