Arma 3
Rylan Jul 14, 2016 @ 3:44pm
Turn police light beacons on?
I am making a mission where an empty police vehicle is damaged and the headlights and light bar are still on. I can't figure out how to turn the light beacons on, is there a specific parameter I am missing?
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Showing 1-5 of 5 comments
Nutlink Jul 14, 2016 @ 7:06pm 
This should have been posted in the editor section of the forum - you're much more likely to get a response and it wouldn't get buried under the million and one threads talking about Apex.

However, to answer your question put this in the police vehicles init:

this setPilotLight true; this animate ["BeaconsStart", 1];

the setPilotLight will turn on the headlights and the animate will kick off the beacons.
Ready2Wrek Dec 31, 2016 @ 1:05am 
Originally posted by Nutlink:
This should have been posted in the editor section of the forum - you're much more likely to get a response and it wouldn't get buried under the million and one threads talking about Apex.

However, to answer your question put this in the police vehicles init:

this setPilotLight true; this animate ["BeaconsStart", 1];

the setPilotLight will turn on the headlights and the animate will kick off the beacons.
This didnt work for me, it said its missing a numerical value
JoseRodriguez Mar 15, 2017 @ 2:43pm 
Originally posted by Nutlink:
This should have been posted in the editor section of the forum - you're much more likely to get a response and it wouldn't get buried under the million and one threads talking about Apex.

However, to answer your question put this in the police vehicles init:

this setPilotLight true; this animate ["BeaconsStart", 1];

the setPilotLight will turn on the headlights and the animate will kick off the beacons.

Worked for me, thanks!
Vkhani12345 May 21, 2018 @ 8:24am 
Anybody know how to do this with the police van?
MOUS3C0P Oct 7, 2022 @ 6:27am 
wb the sirens?
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Date Posted: Jul 14, 2016 @ 3:44pm
Posts: 5