Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am absolutly no liking the approach Arma is going in.
The guns are stupid the vehicles look stupid, it's all going in a bad direction in my oppinion.
I mean i like that Apex added good ol AK and some more low tech launchers, but still it's all going to 'near future' thing that is really anoying.
Mx guns sounds like ♥♥♥♥, gimme a good ol M4A1 and i'll be happy.
Half of the weapons sound like they took two tin cans and smashed them together, then altered their pitch to make a gun sound.
It's still not TOO futuristic which is fine... but pretty mcuh everyone i know that has played Arma way more than me and played the previous games has this same opinion. I think that Bohemia is trying to be 'cool' and add 'cooler' stuff into the game, which as a SIMULATOR you shoulnd't worry about looking cool, you should worry about doing it right. Etherway i mean i'll still probably play thousands of hours of Arma, just think that the near-future direction it's going in, is anoying.
Also, this game is not a SIMULATOR. A real simulator will cost more than $60 and probably not sell on steam.
But.
Most things in Arma3 aren't that high tech. When I first saw the devestation that a GMG causes in Arma on infantry I was like 'stuff this unrealistic and over powered weapon'... then I saw they already exist in reality. A month or so ago US SF were criticised for wearing the Kurdish YPG insignia in Syria while embedded with them fighting ISIS, and the photo's being shared had the team manning a GMG technical. Only difference between the way it's used may be ammo capicity and how current tech uses a belt to feed and a gunner to be up top with it, as opposed to in Arma where the ammo loading is hidden and the gun is remotely operated from inside, so no exposed top gunner. Thats also the same difference between humvee's and MRAPs in realty vs Arma. While this makes it harder for infantry to fight back, it's not very much of a high tech stretch to see.
So what else is high tech? Anti-tank missiles with computer locking? Already exists in the way of Javelin and others. Javelin is actually more advanced than the game because it fires up into the air and come down through the weakest point of the tank, the gun turret. Auto-cannons on APC's? BMP2 in reality has one. Night vision and thermal vision in vehicles? Already exists, though less clear view than what is presented in the game, and of course less prevalance (like armoured cars not having one for the gunner).
So yeah... what have I missed?
I would like one of the old ideas during the VBS1 days and having a campaign in the Falklands.
Korea, Winter War, WW1, Vietnam/China border war, Chechnya, Iran/Iraq war, 6-day war, etc...
MRAPs, like these? [65.media.tumblr.com]
Weapons [i.kinja-img.com] operated from the safety of the vehicle instead of manually by hand?
MRAPs are widely used by modern militaries, as well as a variety of remote-controlled weaponry. Latest russian MBT with a fully unmanned turret [www.sciencedebate2008.com] where loading is automatic and gunnery is remote-controlled.
Most things that are in ArmA 3 are actually used right now. Most NATO vehicles are current US or Israeli designs. CSAT is a bit more made up, and some aerial vehicles are only "inspired" by modern equipment. The biggest offender in the made-up department are personal weapons, but even those aren't all fictional.
I'm wondering what OP's opinion is in regard to all these counter points.
ArmA is and always has been a platform that we can mould into whatever we want. You don't want the future then go bury your head in the past. Not futuristic enough, find the Halo or Star Wars MODs and live there.
What I'm thinking is that OP isn't really to perturbed by what BI have chosen to include, but rather that they aren't producing the assets that they think they should be.
Guns are pretty generic and mediocre, for example the whole SPAR are so similar... at least i feel like im using the same gun with different types of mags.
But that's none of my business.