Arma 3
Leander Jul 28, 2016 @ 8:34am
Arma 3; Zeus not working/launching?
Basically I had a hosted LAN server where I messed about with Zeus, I logged off and removed the parameter and sorted it out. Not long after I added the same parameter, still I have Zeus/Ares in the parameter, I launched the game and went into a Sandbox mission which I did in the first place, pressed Y to go into Zeus mode but this time, nothing happend.

Anyone know what to do to fix this? I am pretty sure I didn't do anything wrong, but who knows. I did install some mod and drop it in my game folder but I doubt it replaced anything vital for Zeus/Ares. However, does anyone know what may be wrong?

Thanks in advance!
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dazZz-666 Jul 28, 2016 @ 8:55am 
maybe try a simple Zeus - Game master moduel. don't sync it to anything. and in the OWNER field put the name of your unit. the exact name that you have in variable name on your unit make sure it is exact.
Leander Jul 28, 2016 @ 11:10am 
I'm not getting the ''owner field'' part, could you tell me where I can find it? I'm having a hard time finding it. Plus, I'm trying to use Zeus/Ares so I can be playable and switch between the playable character and Zeus.

I think it's called Ares, I think it is Arsenal where you can get weapons, equipment and uniforms. For some reason it's not working anymore.
Last edited by Leander; Jul 28, 2016 @ 11:29am
NZPorterDJ Jul 28, 2016 @ 12:50pm 
You may need to review the process for adding Zeus to a mission:
Originally posted by Dummies Guide to Modules {Unreleased}:
What God Complex

ADDING A VIRTUAL ZEUS TO A MISSION
1. Select the map you want to use
2. Systems > Modules > Game Master {ModuleCurator_F}
a. Set Owner to zCurator
b. Check Forced Interface box
3. Systems > Logic Entities > Virtual Entities > Zeus {VirtualCurator_F}
a. Set Variable Name to zCurator
4. Sync the two Modules together

ADDING A PLAYER ZEUS TO A MISSION
1. Select the map you want to use
2. Systems > Modules > Zeus > Game Master {ModuleCurator_F}
a. Set Owner to zCurator
b. Uncheck Forced Interface box
3. Add a Playable unit for the Player Zeus
a. Set Variable Name to zCurator
b. Check Player and/or Playable box
4. Sync the Modules and the Player Zeus unit together

ADDING EDITOR PLACED OBJECTS TO ZEUS
1. Add either a Virtual or Player Zeus to your mission as above
2. Systems > Modules > Zeus > Add Editable Objects {ModuleCuratorAddEditableObjects}
a. Set Assigned Zeus to zCurator
b. Set Add Crew to Add
3. Sync the Add Editable Objects {ModuleCuratorAddEditableObjects} Module to the Game Master {ModuleCurator_F} Module
4. Sync any units you want to be editable by Zeus during the mission to the Add Editable Objects {ModuleCuratorAddEditableObjects} Module
It may just be a simple error that is blocking the functionality.
Leander Jul 28, 2016 @ 12:56pm 
Thing is that I don't own these ''missions'' and they are already compatible with Zeus. I played on it earlier and tested out Ares/Zeus and it worked perfectly fine, then I removed the paramater and re-did the parameter with a new mod and then Zeus/Ares wouldn't launch after pressing Y.
Leander Jul 28, 2016 @ 7:31pm 
This has been figured out, thanks to whoever bothered replying.
aLi112 Feb 10, 2020 @ 1:49pm 
what was the solution i'm having it now
AlexTheOnee Jul 24, 2022 @ 6:06pm 
same having problem now
Marshall Feb 21, 2024 @ 9:05am 
When I open zues I don't get the option to sync my zues infantry to me. Usually my player has a circle and square on it but not in antistasi.i want to sync infantry to my player
I’m trying to use editor and my Zeus isn’t opening up
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Date Posted: Jul 28, 2016 @ 8:34am
Posts: 9