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Not hating just using common sense..
You guys better optimize your game.
Until then it'll always be unoptimized and there will always be white knights defending the devs with poor excuses.
Also
>30 fps
>playable
Get a load of this ♥♥♥♥♥♥♥ pleb.
Compare to CoD or other shooters, ArmA is by far a lot bigger game in terms of maps.
If you were looking for run & gun games, this is the wrong game, while i agree with you to some point that the game isn't fully optimized, i've never experienced any crashes or freezes, so the game at least is playable and stable..
Now mind you, this is a sim, deployed as a game..
Also to comment on what you actually wrote, 30 FPS is fully playable..
As a matter of fact, the eyes percieves about 24 FPS, mind you, this is not entirely correct since there is big difference on how we as human beings percieve things and how things are displayed electronically
60 fps is infinitely superior and should be the standard for games. I don't see how you're trying to justify a sluggish 30 fps in Arma with your "silky smooth cinematic 24 fps human eyes".
Whether it's true or not the bottom line is 30 fps is unacceptable especially for a PC developer.
Doesnt matter what your comfortable with, that has no bearing on whats considered acceptable and what isnt. General Consensus is that 30 FPS (Displayed electronically) is perfectly fine and easy to most people to enjoy therfore it is the perfectly acceptable if a game (Doesnt matter what system) runs at 30 FPS. You come accross as a entitled brat so im done with this worthless thread.
Edit:Also that old and buggy engine just got signed with the US Army for enougher 5 yrs.
Ps 60 FPS is a luxury, 30 FPS is still playable, now when we get under 25 FPS come back to me and we can START to talk about something being unplayable
To give the most apparent difference between PS2 and ArmA, is that PS2 and many other FPS games use hitscan, meaning when you pull the trigger you hit your target if your crosshair is within the hitbox, this doesnt go for ArmA, as the game, calculates your trajectory, elevation, bullet speed, kind of bullet, distance, weather to see if the bullets hit or not..
Mind you, you also find way more mechanics in Arma than other shooters..
So when you are complaining about the FPS, please do consider the huge machinery behind the beautifull image you are, hopefully, receiving