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There is very little Intel bias when it comes to running this game with a Ryzen CPU.
If you join a server/host a game on your machine - and the environment reaches max load - you will get your performance cut. This can be up to over 70% of your fps.
This is because, as you said, the game is optimized very poorly.
There's no way around it, even if you bought all the best hardware, for this specific title. Overclocked all your machines, put headless clients into the server so that all the AI are being run from machines other than the client or server, set up a dedicated server on a really powerful tower, and you clean up with Zues every 30 seconds.......... as soon as the server wants to use more than 2gb of ram - the FPS in the server will drop, because the game CAN'T utilize the hardware.
So basicly, there is no machine in the world, that can facilitate a tank blowing up, in this game where a tank blowing up, is ironicly common.
It seems my pc memory garbage collector didnt work it out. Sad but it true. Reinstall arma 3 didnt useful. Good game but the engine is old. Either need re-design new engine or publish ARMA 4.
wtf.....even ghost recon wildlands & some 2018 game play better fps in my pc rather than arma 3.
and one thing again: my pc run better fps with high 'graphic setting' rather than low 'graphic setting'. ie. using SMAW or CMAA run better then not using it, Also anitrosonic set from disabled to standard. obejct distance distance 3000+ with view 1500 is better performance than distance 1500 with view 800. And also physix set to use with CPU is better than physix set to use in graphic card. original i can gett 23-30fps. sometimes 3fps lag in explosion if i set with logs. If i set no logs in launcher then i got no 3fps explosion/smoke lag problem.
Maybe arma3 engine with its open world want better speed for data bus ie. harddisk transfer performance, memory type ddr bandwidth. Some people said using hardisk ssd better than non ssd. the graphic card it self doesnt matter. What matter is your pc transfer rate. Maybe the memory is written in harddisck cache rather than ram memory.
The game runs fine even in the most users concurrent situation:
ARMA 3 with ryzen:
https://www.youtube.com/watch?v=Vcdrf83p4l4&t=94s
Check this guide written by me and apply all the tweaks to achive max fps with no compromise.
https://steamcommunity.com/sharedfiles/filedetails/?id=875262519
Yeah sure.
We want believe in fairy tales [sarcasm].
Fake news:
See previous video.
Nice ad hominem. Shall we go back to the five past threads where Smash and I found you gamed your videos and settings? Or will we use actual science and determine the Intels still reign in Arma due to higher IPC?
After all, even OP has performance problems with a Ryzen. Ones you cannot discredit without ad hominems. Use actual arguments.
Let me guess. Your next move is to claim Smash and I are the same person even though our styles and nature are completely different. After all, you've done it before.
I remember! Donald Trump and the Illuminati sent out SEAL Team Six to gimp all the AMD CPUs after they got paid by Vladimir Putin's secret stockholders in Nvidia and Intel.
What "gamed" conspiracy are you speaking about?... JOJOJOJO
The video is only a RYZEN 2700x with a 1060 3G with 3200 ram and a custom memory allocator developed by a community member avaible free for all the players (CMA), in the video comments sections you can see the distance view is setting by default using the KOTH settings... that's all.
No aluminium foil hat here.
I think the fanboys - not like you... ;) - dont understand that the RYZEN has a lot of power to run Arma 3 with excellent fps without empty your wallets but is true.
Even my old FX can run Arma 3 right now with stable fps - 35-45 fps KOTH- sadly no shadows.
Well that's all folks, I suggest dont waste your time trying to stop the true RYZEN power with more fairy tales but...
Intel never make a "conspiracy" against AMD, never:
"AMD alleges Intel compilers create crash code for its chips"
https://www.theregister.co.uk/2005/07/12/amd_vs_intel_code/
AMD Mythbusters - SC2 Framerates and the Intel Compiler
"https://www.reddit.com/r/AdvancedMicroDevices/comments/3h3yw1/amd_mythbusters_sc2_framerates_and_the_intel/"
Does Intel's compiler cripple AMD performance?
https://techreport.com/news/8547/does-intel-compiler-cripple-amd-performance
"A gent named Mark Mackey has spent some time with Intel's Fortran compiler for Linux, and his experiences would seem to back up AMD's claims. (Thanks to Per Olofsson for the link.) After a bit of testing and looking into Intel's CPU identification routine, he comes to this realization"
Well there's Intel previous behaviour against AMD and NVIDIA right now is a partner with AMD for RYZEN...
I don't play the "regular" koth because no pc in the universe can handle 10 people slamming jets into the middle of the city and still maintain good fps.
Default Ultra 1080p with all the bloom crap turned off.
There IS an Intel bias, but only for the reason of the single core speed.
https://www.cpubenchmark.net/compare/Intel-Core-i7-8700K-vs-AMD-Ryzen-7-2700X/3098vs3238
What contradiction? What argument?
This is the real deal:
RYZEN 2700X ARMA 3 KOTH BENCHMARK FPS
KOTH online bench AMD RYZEN 2700X 16 GIGAS GSKILL 3200 MHZ SSD (75 players)
Very high settings:
https://www.youtube.com/watch?v=eQros51P5W0&t=3s