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You may need to unsubscribe/delete some of them first so Steam can fit all of it on the new drive. Then move Arma's workshop folder to a larger drive and create a symbolic link from it to the original folder.
Yes that's what I meant. The mods can be anywhere you want as long as the symbolic link named '107410' is in the game installation drive at SteamApps\workshop\content folder, and that link points to a folder on you HDD.
There are two ways to do this:
- Install game & move the program; or
- Install the game and move the mods
I'd recommend 1 as this (usually) means less hassle and problems with the Steam client.SO, with everything on your old drive and operating as expected, simply copy the 'Arma 3' folder to wherever you want it on the new drive. Currently this is around 65 GB (compared to ~162 GB of mods in my case).
Open a Windows Command prompt with elevated (i.e. Admin) privileges. Delete the old folder. use the mklink command to create a link to the new folder:
Your paths WILL be different and I'm going to assume you can find those yourself ;-)
I highly recommend that you verify the game files after you do this via the Steam client to make sure everything is working.
When you launch the game, the launcher will show all your mods as corrupted. This is NORMAL. It will go through and verify all of them and they should regain their health status. If they don't, you can force their repair in the launcher.
D:\SteamLibrary\steamapps\common\Arma 3
(And this is where you want to keep it)
In the same drive there's the workshop folder where Steam expects to find the mods:
D:\Steamlibrary\SteamApps\workshop\content\107410
Now delete this folder.
You may want to move your leftover mod folder to somewhere safer away from Steam.
Let's say the old mods are at:
C:\Program Files (x86)\Steam\steamapps\workshop\content\107410\
So move the whole 107410 folder to under C:\Arma3mods\ for example.
Then in the command prompt run:
mklink /j "D:\Steamlibrary\SteamApps\workshop\content\107410" "C:\Arma3mods\107410"
Finally check it worked correctly. Go to D:\Steamlibrary\SteamApps\workshop\content\ (same library where Arma is)
You should see a folder called 107410, open it and verify it contains the mods in multiple subfolders which are named by their workshop ID numbers.
I've never done this with already downloaded mods so I'm not sure how Steam will react to it. There's a change Steam has already decided they are corrupted and will need to be redownloaded.
Also, Steam will refuse to download the mods if there's not enough space on SSD, even though the mods won't be stored there. So either make temporary room in the drive, or unsubscribe some bigger mods and re-subscribe and download them in multiple parts.
mklink /d "F:\Important Steam Games\steamapps\workshop\content\107410" "E:\Steam Workshop\Arma 3\Mods"