Arma 3
Marmarmar34 Jul 29, 2019 @ 2:10pm
What is with the overpriced "DLC's"
And not just overpriced, down right interruptive. I can't play any public online sessions without being reminded that I am a stingy person for not shelling out about $100 for features that should be standard for this game.

$10 for TWO HELICOPTERS!?! are you insane?
Originally posted by SKN The LISPer:
Originally posted by ShelLuser:
Ever done some 3D modelling yourself? And with that I don't mean placing models in a virtual environment but actually editing those using a program like Hexagon[www.daz3d.com] or Blender[www.blender.org]. Because then it will quickly become clear why E 8,99 for the Helicopter DLC is a fair price; don't underestimate the time & effort which goes into designing all that stuff.

And well, there's always Steam sales. (edit): As well as DLC bundles.

so you're saying 2 helicopters is fair priced at 9€, for simplistical sake lets say 8€. This means each model(that is a vehicle) is worth 4€ * amount of models. Now I'm not sure how many vehicles base Arma 3 has, but I'd be surprised if it's less than 30. So that's 30 * 8 = 240€ for the base game of Arma 3. That's pretty insanely high to me. And this is just models, there is just as much work(if not even more) gone into the coding of the game, so we can then assess the price is valued double that = 480€ for the base game.


If you ask me, this all seems like an insane price to have, and as it is an insane price it is fair to say the game is definitly not valued at that much. I'd say 40-60€ is a fair price for Arma 3. So lets go by the lower number. If we give the divition of models and coding as an even split, that'd be 20€ for all models in the game. Assuming there are just 30 models that'd be a price of .66€ pr model. So the helicopter DLC is valued at 1.32€, not 8€.


I am personally sick of seeing justification of overpriced dlcs that isn't even a fraction of the base game justified as: "It takes time \ effort to make!", yes, yes it does take time and effort to make. But it didn't take even a fraction of the effort to make the base game, so why should it be valued one 5th the value of the base game(for two ♥♥♥♥♥♥♥ models)?



And no I'm not saying the helicopter dlc should be sold for 1.32€, but 8€ is way too much. 3-4€ would suffice(non sale) and cover the development cost of it.

Say it takes 2 weeks, one week each model = 10 days. And lets say houerly wage is 30€, that's 30*8*10=2400€, at 3€ a pop that'd be a whooping 800 customers to break even(excluding tax etc, so say double that at 1600). 1600 people buying that DLC is definitly not an unrealistic prospect. I'm willing to bet over 10 000 people bought it, so not only did they earn back the money, they definitly earned pretty good on it, especially with it being 8€, and not a more fair price of 3€.


And I am aware there's more to it when making the models than the actual modeling itself, such as textures, planning, design, etc, etc, etc. It also came with free bonuses not in the actual DLCs which are all fair arguments to make, this was an absolute extreme simplistic breakdown to point out how the argument is a ♥♥♥♥ one.

But in eithercase, 8€ for it is fairly high priced for the content you get, even when you account for the free content. They'd probably have sold more units at 3€ than 8€ as well, evening out the price difference with potentional to earn more.
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Showing 31-45 of 52 comments
HellGate Jul 30, 2019 @ 8:25am 
Bohemia is starting to be a ♥♥♥♥ company with ♥♥♥♥♥♥ DLC money grab mentality
El Berl Jul 30, 2019 @ 8:30am 
Originally posted by aolas68:
Bohemia is starting to be a ♥♥♥♥ company with ♥♥♥♥♥♥ DLC money grab mentality

They desperately need competition.
Sasha Mason Jul 30, 2019 @ 9:16am 
Okay, let's not overprice the DLC and drop support for the game entirely because barely anyone buys these anyways when mods exist.

Honestly, why do you think Bohemia is able to support a 6 year old game for as long as they have? In fact, let me mention you a short list of features (and more) that have been added for FREE:

Zeus, Arsenal, bipods and weapon resting, 3DEN 3D Editor, drawing lines on the map, firing from vehicles, slingloading with proper rope physics, an aircraft carrier with the ability to launch any plane + fully functioning defense system, a destroyer with the ability to load and unload boats + full interior, advanced helicopter flight model, more detailed airplane damage model (It used to just be "HULL"), interiors for all tanks included in the game, virtual garage with vehicle customization options, dynamic loadouts for aircraft, cluster bombs + unexploded ordnance and even something as small as sounds for when you open doors. Oh also the VR training map with all the training stuff and the Prologue campaign too.

Let me remind you that when the game first launched, NONE of that was there. If you just look at the DLC by the actual content that you get, then it is overpriced. For the price of 13€ (Which is what the heli DLC used to cost), there are AAA games that sell DLC's that contain new maps, new vehicles AND new weapons all in one purchase. So it really only makes sense when we take into consideration that BI supported this game for 6 years now. Game sales are usually not good enough to afford supporting something like that for that long and demanding money so you can use features deploying your weapon wouldn't have worked. So I guess there's your explanation for why the price as high as it is.
Marmarmar34 Jul 30, 2019 @ 4:42pm 
Lads are bustin out their school reports. Remember, 2 page minimum.
Anarchy Jul 30, 2019 @ 6:05pm 
Lol @ all the bohemia shills defending the minimum effort they put in with each DLC.
El Berl Jul 30, 2019 @ 6:07pm 
Originally posted by Marmarmar34:
Lads are bustin out their school reports. Remember, 2 page minimum.

Double-spaced or single-spaced?
Coucheese Jul 30, 2019 @ 6:10pm 
Originally posted by V. Berlioz:
Originally posted by Marmarmar34:
Lads are bustin out their school reports. Remember, 2 page minimum.

Double-spaced or single-spaced?

Double spaced page count chad vs Virgin singled spaced word count
El Berl Jul 30, 2019 @ 6:17pm 
Originally posted by Coucheese:
Originally posted by V. Berlioz:

Double-spaced or single-spaced?

Double spaced page count chad vs Virgin singled spaced word count

Would that make a triple-spaced essay count individual a Lad?
Sasha Mason Jul 31, 2019 @ 12:12am 
Originally posted by DeadofPool:
Lol @ all the bohemia shills defending the minimum effort they put in with each DLC.

I just made a big list of post game changes that BI released for free. "Low effort" where exactly? You're not making any good counter arguments.
Croaker Jul 31, 2019 @ 12:25am 
Can't help but think the only people upset about the DLC are the fools still playing vanilla Altis Life in 2019.
Brutaful Jul 31, 2019 @ 2:26am 
Originally posted by Mason™ of Germany:
Originally posted by DeadofPool:
Lol @ all the bohemia shills defending the minimum effort they put in with each DLC.

I just made a big list of post game changes that BI released for free. "Low effort" where exactly? You're not making any good counter arguments.

Listing all the game changes that BI has added for free doesn't really mean the DLC isn't low effort. You have to assess the DLCs on their own merits, not by the additional content that was released for free. Sure, you could say that some of the free content that's been released makes buying some of the DLC worth it though (ex: Helicopter DLC + sling loading.)

The fact of the matter is that a lot of what you listed are just updates and would be considered as such in any other game. For example, Squad has had bipods for a long time as well, although I don't think they have the same weapon resting mechanic that Arma 3 has, maybe it's just a seamless one I haven't noticed though. In Squad, that is not a DLC you must pay for. You don't pay for bipods in Arma 3 as well, correct me if I'm wrong, it's been awhile. Yet I've seen Arma 3 players arguing that a DLC is worth it because of some of the free updates that came alongside it....that doesn't make sense. If the bipods were only accessible through buying the DLC, you could argue that it's a good reason to buy the DLC. However, if you get access to the bipods regardless of whether you buy the DLC or not, it's not really a feature of the DLC- it's only a feature that came along in the update that was released alongside the DLC. The Arma 3 website's Marksmen DLC page shows this too. Marksmen DLC [arma3.com]

When people argue that the DLCs in Arma 3 are not worth it, they are basing their arguments strictly on the content that you obtain through buying the DLC. Therefore it makes no sense to counter those arguments with points about all the free content that has been released, as they are free content that is separate from the DLCs. Some of that free content is only "linked" to DLC because they were released alongside a DLC.

Sure, a lot of the free content that we have now wasn't here when the game first released, but you could make that point about ANY game that's ever released. Pretty much every game that has been supported for more than a year has had some form of free update added to it. Bohemia Interactive aren't saints just because they do it too. Don't get me wrong, I love the free content, but releasing free content isn't unique to Bohemia Interactive, so it makes no sense to state that as a reason to buy DLC.
Last edited by Brutaful; Jul 31, 2019 @ 2:30am
OPFOR Jul 31, 2019 @ 3:28am 
Originally posted by Brutaful:
Originally posted by Mason™ of Germany:

I just made a big list of post game changes that BI released for free. "Low effort" where exactly? You're not making any good counter arguments.

Listing all the game changes that BI has added for free doesn't really mean the DLC isn't low effort. You have to assess the DLCs on their own merits, not by the additional content that was released for free. Sure, you could say that some of the free content that's been released makes buying some of the DLC worth it though (ex: Helicopter DLC + sling loading.)

The fact of the matter is that a lot of what you listed are just updates and would be considered as such in any other game. For example, Squad has had bipods for a long time as well, although I don't think they have the same weapon resting mechanic that Arma 3 has, maybe it's just a seamless one I haven't noticed though. In Squad, that is not a DLC you must pay for. You don't pay for bipods in Arma 3 as well, correct me if I'm wrong, it's been awhile. Yet I've seen Arma 3 players arguing that a DLC is worth it because of some of the free updates that came alongside it....that doesn't make sense. If the bipods were only accessible through buying the DLC, you could argue that it's a good reason to buy the DLC. However, if you get access to the bipods regardless of whether you buy the DLC or not, it's not really a feature of the DLC- it's only a feature that came along in the update that was released alongside the DLC. The Arma 3 website's Marksmen DLC page shows this too. Marksmen DLC [arma3.com]

When people argue that the DLCs in Arma 3 are not worth it, they are basing their arguments strictly on the content that you obtain through buying the DLC. Therefore it makes no sense to counter those arguments with points about all the free content that has been released, as they are free content that is separate from the DLCs. Some of that free content is only "linked" to DLC because they were released alongside a DLC.

Sure, a lot of the free content that we have now wasn't here when the game first released, but you could make that point about ANY game that's ever released. Pretty much every game that has been supported for more than a year has had some form of free update added to it. Bohemia Interactive aren't saints just because they do it too. Don't get me wrong, I love the free content, but releasing free content isn't unique to Bohemia Interactive, so it makes no sense to state that as a reason to buy DLC.

It's not about "being worth it" but about financing Gameplay updates. The Updates made in Marksman and the other updates weren't simple updates. They completely renewed the gameplay. For free. I personally don't know any game that did such things without trying to get back their money in some way. Hell they have to pay for their bills. And I'm glad to help.
Brutaful Jul 31, 2019 @ 5:20am 
Sure the Marksmen and various other DLCs have added interesting content that has furthered the gameplay immensely, but I am looking through the list of changes Mason of Germany made and a lot of them really are simple. Dynamic loadouts for vehicles and aircraft, the Arsenal, firing from vehicles, sounds for when doors open, just to name a few. They're simple in the sense that any other game would add these as free updates too. Now if we're talking new weapons, vehicles, aircraft, and maps, I expect that to be DLC you must pay for and pretty much every other game does this these days too. That's what the DLCs' value should be measured on- what you get in that particular DLC for the money you pay. Their value shouldn't be measured on all the free content that happens to come alongside them, because they aren't part of the DLC.

Maybe for you it isn't about "being worth it", but I'd argue for most people it is. Yes, everyone has to pay bills, including the potential buyers of Arma 3's DLC. It's not enough to simply say that "Well they need to pay the bills, so you should buy the DLC." or that "Well they've given us other free content, so you should buy this DLC. It's worth it.". The DLC has to be considered worth the money to potential buyers based on what is included in the DLC itself for them to want to buy it, just like any other product. Clearly this isn't the case if lots of people are complaining about the DLC's price in the forums. Then again, since so many people are buying the DLCs and they're getting good reviews, I'm probably wrong. I highly doubt that will continue if Arma gets some competition from other companies though.
Sasha Mason Jul 31, 2019 @ 8:59am 
@Brutaful
Your post would've almost made sense if you took into account that I never said "They are worth it because XYZ". In fact, the entire point of my lengthy post was to explain why I think the price is as high as it is.

I even said this.
Originally posted by Mason™ of Germany:
If you just look at the DLC by the actual content that you get, then it is overpriced. For the price of 13€ (Which is what the heli DLC used to cost), there are AAA games that sell DLC's that contain new maps, new vehicles AND new weapons all in one purchase.

Originally posted by Brutaful:
so it makes no sense to state that as a reason to buy DLC.
I never actually said that XYZ is the reason to buy anything, it's (probably) the reason why the price is as high as it is. I don't know BI's financial situation, but I would imagine costs for DLC content, costs for platform updates and amount of people willing to actually buy any DLC at all because mods exist all factored into the price. Or it doesn't and BI is really good at making it seem like a better offer than it is.

Also we got Malden for free, which came from Project Argo (which is also free, not sure if that's still up though) and creating an entire map of that scale takes time. They could've easy demanded money for it. Technically they could've also demanded money for the 3DEN Editor, access to the ability to rest / deploy your weapon at all, access to the advanced flight model and have tank interiors only available if you actually bought the tanks DLC.

Just saying, it could be so much worse. I mean, they sold MISSIONS as their own DLC for crying out loud which didn't even come with new assets.

And lastly, the lowest recorded price for Marksmen and Heli DLC was 3.05€. Sure, it was on a sale, but I'd say that if it gets discounted that much then the price should really not be an issue. Even something like Apex (which is actually a really good DLC) was on sale for 6.79€. The more recent DLC's like Jets were on sale for 6.02€.

So I do have to wonder how we have a thread talking about "overpriced" DLC's when nowadays they have massive discounts during sales to the point where you just spend a few bucks on each one. And that is excluding the price for DLC bundles. Unless a few bucks here for a few vehicles and a few bucks there for some extra weapons is still overpriced. If so, I'd be curious to know what you think is a fair price.



inb4 no one will actually read this because my post is too long and I'm not saying that I agree with everything OP said.
Last edited by Sasha Mason; Jul 31, 2019 @ 9:01am
SKN The LISPer Jul 31, 2019 @ 2:38pm 
Originally posted by Brutaful:
- snip -
Squad is an early access game, it is expected to keep releasing content until a point where it is in a state with all it's promised and planned features, i.e: Ready for release. Releasing any sort of additional content in the meantime for money I'd argue is a breach of contract on the developers part(I know it has happened, I know there are no real ramifications to the developers for it apart from perhaps soiling their brand, I absolutely disagree with it and I feel Valve should and should've stepped in).

As such it makes no sense to compare a released game reciving additional content over years(financed primarily by the DLC) to a game currently in development(which you can opt into purchasing in it's non-finished state). If you want to go down that road, at the very least you could put an actual released game as an example, such as Insurgency: Sandstorm. It is reciving updates and new content without charging for it, and it's released. But it's not been out for even a year yet(in it's released state), so more a case of wait and see I'd argue.
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Date Posted: Jul 29, 2019 @ 2:10pm
Posts: 52