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They're hit point based garbage.
At least the original Iron Front standalone game made use of ballistics in their tank armor sim, so it is possible within the engine.
I would if you weren't absolutely correct, every single piece of armor in the vanilla game is schizophrenic garbage that may or may not take x, y, or z amount of damage at seemingly random points of time with very little logic. Le "armor system" they implemented in the tank update is completely bogus because they seemingly neglected all the APC's, so APC's consistently get one tapped from a single rocket even at the "front armor" regions for, again, no reason at all besides being poorly designed. (Besides the Kamysh and Panther, which is dumb because ALL the APC's should have that kind of armor system but don't). Complete lack of APS on these vehicles while they clearly have such systems modeled on the physical chassis of the tank is just salt on the wound as you continue to get seemingly either one tapped or 5 tapped at, again, zero consistency at all regardless what you do.
Iron Front actually did some stuff that I felt was far better done than ARMA II or III. I really enjoyed the game. It was just so much of a buggy mess that it made the other two look polished.