Arma 3
Bad-Mouth Basil May 3, 2021 @ 12:08am
Tanks in Arma suck.
Change my mind.
Last edited by Bad-Mouth Basil; May 3, 2021 @ 12:09am
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Showing 1-10 of 10 comments
CalicoJack May 3, 2021 @ 3:23am 
reported
Bad-Mouth Basil May 3, 2021 @ 3:39am 
lol
Last edited by Bad-Mouth Basil; May 3, 2021 @ 3:39am
Dazven May 3, 2021 @ 6:59am 
Can't change your mind when you are right. This isn't a tank sim and they are just there for the combined arms fulfillment. Just like aircraft we aren't going to get DCS level or even IL-2 level. I'd kill for Steel Beasts level of detail, but that is asking for far too much.
DetCord12B May 3, 2021 @ 7:24am 
Originally posted by Dazven:
Can't change your mind when you are right. This isn't a tank sim and they are just there for the combined arms fulfillment. Just like aircraft we aren't going to get DCS level or even IL-2 level. I'd kill for Steel Beasts level of detail, but that is asking for far too much.

They're hit point based garbage.

At least the original Iron Front standalone game made use of ballistics in their tank armor sim, so it is possible within the engine.
CW2 P. Larkins May 3, 2021 @ 7:45am 
Originally posted by Half-Job Hammond:
Change my mind.

I would if you weren't absolutely correct, every single piece of armor in the vanilla game is schizophrenic garbage that may or may not take x, y, or z amount of damage at seemingly random points of time with very little logic. Le "armor system" they implemented in the tank update is completely bogus because they seemingly neglected all the APC's, so APC's consistently get one tapped from a single rocket even at the "front armor" regions for, again, no reason at all besides being poorly designed. (Besides the Kamysh and Panther, which is dumb because ALL the APC's should have that kind of armor system but don't). Complete lack of APS on these vehicles while they clearly have such systems modeled on the physical chassis of the tank is just salt on the wound as you continue to get seemingly either one tapped or 5 tapped at, again, zero consistency at all regardless what you do.
lucg May 3, 2021 @ 1:30pm 
2 added scipts for me, "Anti-Turnover" and a better "Gun Armor" ... , make them (tanks) a little more fun to play ... .
Dazven May 3, 2021 @ 6:03pm 
Originally posted by DetCord12B:
Originally posted by Dazven:
Can't change your mind when you are right. This isn't a tank sim and they are just there for the combined arms fulfillment. Just like aircraft we aren't going to get DCS level or even IL-2 level. I'd kill for Steel Beasts level of detail, but that is asking for far too much.

They're hit point based garbage.

At least the original Iron Front standalone game made use of ballistics in their tank armor sim, so it is possible within the engine.
Indeed. Wasn't defending ARMA III by the way, just yea.

Iron Front actually did some stuff that I felt was far better done than ARMA II or III. I really enjoyed the game. It was just so much of a buggy mess that it made the other two look polished.
Rummy1963 May 4, 2021 @ 12:11pm 
Try “Tank Crew”. It’s an extension of IL2 Sturmovik: Battle of Moscow. You will need a beefy PC and it’s a tad expensive, but worth it.
Annysimmers May 4, 2021 @ 1:09pm 
Tanks a lot... :/ lmao jk XD
Darugdawg May 6, 2021 @ 5:47am 
yep. i hope devs focus on the squad based tactics. its hard to do tank division battles in singleplayer or outside rts
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Date Posted: May 3, 2021 @ 12:08am
Posts: 10