Arma 3
Force Through Gamemode
Force Through is a game mode where two sides fight to push the front line of the battle towards the starting position of the enemy side.

AI groups spawn continuously and move independently, sharing their intel about known enemy locations among each other and responding to known nearby targets, trying to find an advantageous position to attack from.

Before the mission starts, the location of the battle can be selected by the server host (or the player in SP).

In single player mode players can switch to any other unit at any time using team switch (U button).
In multiplayer mode players can join other players or AI-controlled groups so they don't have to go lone-wolf.

Mission collection:
https://steamcommunity.com/workshop/filedetails/?id=2427506774

More to follow, I'll be posting updates in this thread.

Made using my AI vs AI Battle Template. The source for this mission is available here:
https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template#example-missions
You may make modifications but please credit me in your uploads.
Last edited by Satanic Warhamster; Nov 20, 2021 @ 12:52am
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Showing 1-14 of 14 comments
There's been a big update to the mission.
The biggest changes:
  • I've made the mission location to be selectable when starting the scenario instead of being predefined around Agios Panagiotis. Therefore the scenario was renamed to Force Through - Altis.
  • There's also now an action to join a nearby AI group in multiplayer so you don't have to go lone wolf even when there are no other players in the server.
  • Decreased the distance at which groups respond to known enemy locations. This makes them spread out around the battle area more and results in more flanking maneuvers.
ItzJerry Mar 11, 2021 @ 12:57pm 
Looks pretty cool, you should make a discord and try to get organized events? It would be cool to play this with other people!
Hey, thanks! That sounds like a very nice idea but I would have neither the time nor the people skills to organize such a thing, unfortunately :D Though yeah, playing this with a group of people who coordinate should be a blast. Then again, playing this alone is also perfectly fine. I play Arma almost entirely singleplayer, so I naturally made sure this gamemode is suitable for playing alone.
Last edited by Satanic Warhamster; Mar 11, 2021 @ 1:27pm
Some news. I've just released a second mission for this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2426020535

I've also added a new functionality to the platform powering these missions: you are now able to rotate and scale the mission area when selecting the mission location.

Next up: Tanoa, maybe? Does anyone have a request for a map?
Sgt Smash Mar 17, 2021 @ 2:17pm 
I'm yet to get the time to try this but does look very interesting:steamthumbsup:
Weferlingen's here. The terrain turned out to be not too AI-friendly in places and there's not much I can do about it. Still releasing, as this terrain was requested a lot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2540750627
Finally got around to making the editing tutorial I've been promising:
https://www.youtube.com/watch?v=kwI_mhtQ6OI
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Date Posted: Mar 9, 2021 @ 7:38am
Posts: 14