Arma 3
Change range on plane sensors
Increase the ground looking IRST sensor to 4km on the air dominance planes, and in that case, 5-6km for CAS planes please.

Ok ♥♥♥♥♥♥♥. Look how big those missiles are. Then look how big the missiles are on some other vehicles and tell if it makes sense to even have them on the plane and how the much smaller munitions on some of the other cheaper, ♥♥♥♥♥ier looking vehicles (air or ground) are better. What modern air force that matters would even ♥♥♥♥ing bother with putting those AGMs on the Black Wasp or Gryphon then? Do you have any idea how ♥♥♥♥♥♥ that is compared to how it really would be like? I mean, it would be cool if maybe we could guide them (from starting much further out than 2km) some other way independently if we know how skillfully? But no? If you want balance, remove certain weapons from certain vehicles from your edit or whatever it is if you care that much or are too much of a ♥♥♥♥♥ to argue about balance when it comes to airplanes and crap. LOL!~
Last edited by Disgruntled Cuttlefish; Feb 16, 2018 @ 2:09pm
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Learn to hide from aircraft then if you are such a ♥♥♥♥♥♥♥ ♥♥♥♥♥♥ and dumb ♥♥♥♥♥ that you think of "balance" in that way. Your loss if you have no air defense to help you out.

Get some air defenses or air superiority aircraft to help you out then, otherwise it makes sense for aircraft to be able to kick your ass more without that element supporting you. I am sorry if it makes perfect sense and is not solely for the sake of "balance" from the perspective of those who don't know any better beyond wanting another Battlefield game or something.

Speaking of which, it is a little past Linner time. Time to go do a few sorties and bomb the living ♥♥♥♥ out of your mamma's house at Kavala. That is after the air defenses are suppressed and/or eliminated and your Gaydars are all taken out by some HARMs or whatever else we can use in Arma.
Last edited by Disgruntled Cuttlefish; Feb 16, 2018 @ 1:49pm
Nodeslammer27た May 29, 2023 @ 8:18am 
Its mostly just retarded how limited vanilla aircraft are limited by range so much, not even for PVP but nowadays we have systems that can reliably take out enemies from 80 miles + air/ground/sea while in a 2035 setting planes are limited to like what 15km maximum sensor range which is ♥♥♥♥♥♥♥ stupid imo, the vanilla game is super limited in terms of planes and they shouldn't be a super big focus of the devs, and i hope in arma 4 this issue can be adressed by mostly the simplest solution is bigger maps that allow aircraft to stretch their legs properly
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Date Posted: Feb 16, 2018 @ 1:40pm
Posts: 2