Arma 3
Dedicated server recommended specs EDIT
Hey I wanna use my old laptop to host ALiVE missions with around 4 people and uknown amout of AI, It is intel i3u with 2 cores and 2 threads, 8gb ram and ssd. I will plug it into ethernet and use TADST server tool. Will the server run okay and will I get more fps than just client hosting?
Last edited by ᛣ Munin ᛉ; Sep 18, 2017 @ 12:46am
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Misty Sep 17, 2017 @ 3:48pm 
no lol ♥♥♥♥♥♥♥ laptop
ᛣ Munin ᛉ Sep 17, 2017 @ 3:50pm 
Originally posted by ✅ Ethan Smith ✅™:
no lol ♥♥♥♥♥♥♥ laptop
I will not play on the laptop, I will turn it into linux server..
Misty Sep 17, 2017 @ 4:11pm 
yes that's what i mean don't use the laptop
Sirius Sep 17, 2017 @ 5:58pm 
Storepage says minimum 2.4 Duo or better.
So, no you probably can't host a proper dedicated server with what you have.
Or if you do manage to run it, it likely won't be pretty.

This is just a layman's opinion, but apart from not needing a powerful gfx card you should have decent CPU power and good[ish] RAM to make such a server useful.

Even when it's just for 4 people or so.
NZPorterDJ Sep 17, 2017 @ 11:22pm 
Originally posted by Helleborus Niger:
I will not play on the laptop, I will turn it into linux server..
1.6 GHz will not be enough to run an ArmA server with or without Linux.
ᛣ Munin ᛉ Sep 18, 2017 @ 12:46am 
Originally posted by WiLD|NZPorterDJ:
Originally posted by Helleborus Niger:
I will not play on the laptop, I will turn it into linux server..
1.6 GHz will not be enough to run an ArmA server with or without Linux.
What about my other laptop, intel i3u 2ghz, I can actually run arma 3 at 30-40fps in co-op with it haha
Last edited by ᛣ Munin ᛉ; Sep 18, 2017 @ 12:48am
Arclite Sep 18, 2017 @ 1:26am 
Not enough RAM there unless you just want to host a small server. Also you will end up limiting player's FPS so you will barely have anyone playing on your server.
Last edited by Arclite; Sep 18, 2017 @ 1:26am
Arclite Sep 18, 2017 @ 1:27am 
Also 1.6GHz isn't even enough to run Arma 3. Your server needs to use your CPU to run all the scripts for the game. It would most likely just crash on start up every time.
Sirius Sep 18, 2017 @ 3:33am 
Originally posted by Helleborus Niger:
What about my other laptop, intel i3u 2ghz, I can actually run arma 3 at 30-40fps in co-op with it haha
Same problem.

You have to realize that coop missions are not very demanding on all the "dynamic" stuff ALIVE does.AI in (most) Coop missions are pretty restricted to certain spawns etc.and very few scripts and junk. So yeah, you can get it to run, even decent, fantastic.

But while dynamic systems such as ALIVE can be a real saver for CPU power, without a decent CPU to begin with, it can't save anything.
Its constantly running scripts and calculations are a drag on your CPU, it just makes it bearable to have the map full of units while keeping them "active".

But if your CPU already starts to sweat during an encounter of your unit, a friends unit and one or two enemy units that have been randomly plopped in just outside your set spawn range, then how is this computer as a server supposed to handle all that?

Point is, (and again without warrantry - I'm not quite certain I'm absolutely right), you can try of course, but those specs don't look good for any kind of proper Arma 3 server operations.

Because think about it this way:
You want to run a server to minimize the drag on the other, player controlled machines, right?

So if you play with, say 4 people on a dynamic map, and you want your server to take the load off of all that AI mayhem and hit registration and positioning and what the hell else, not to mention that you may fight simultaniously on different parts of the map, shouldn't you also run a cpu that CAN even take the load?

I'd say go for "a bit above minimum" to or past "recommended" regarding the CPU for a useful server if you plan to play dynamic missions.
ᛣ Munin ᛉ Sep 18, 2017 @ 4:00am 
How so?, I can run Arma 3 on that laptop with 40fps on takistan with 100 ai on client hosted server. Also a server needs less cpu than the actual game, I'd say It would work for a 400AI mission.
Also would it not work much better since I will change the laptop to a server OS
Last edited by ᛣ Munin ᛉ; Sep 18, 2017 @ 4:02am
Sirius Sep 18, 2017 @ 4:33am 
The server OS isn't really the issue. It can help of course, but I am unsure by how much effectively.

And logically you are right - it doesn't have the drag from the graphics, for starters.

However, it does need to handle *all* the scripts, all the AI spawns, all the AI decisions and reactions, all the positions of the units, all movements and actions of all the players (and synch all that to the other players), and ...

Arma gets really weird when the AI starts to hang due to a cpu bottleneck or when the system is simply overloaded with calculations during heavy combat events and blablabla.
It starts to skip and jump if you will - and while a bit of that isn't really noticable, it does mess with the behaviour of the Ai to the point where they don't even walk anymore because they are waiting for instructions. Or shoot at you without looking in your direction.

So again, yes it can absolutely work, but for what you plan to do, there *will* be hiccups and slowdowns and weird things happening to the AI at times.

If it would even work anywhere near playable, which I am doubtful of.

But again (and for the last time, promise), I can't be 100% sure, this is just my experience with hosting private games since ArmA.

AI tends to creep up on you and ruin your day if you go too low with computer power - especially in dynamic, script heavy open missions.
Last edited by Sirius; Sep 18, 2017 @ 4:36am
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Date Posted: Sep 17, 2017 @ 2:58pm
Posts: 11