Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can also be hampered by the servers performance if playing online. So you can have a PC twice as powerful as yours and only get a few FPS extra.
You need a very powerful CPU, and controlled expectations about what you can get in some MP servers. Some are OK and I can get solid 80 FPS, but most are not set up well and I'll get 50 FPS.
Thanks to everyone for helping me. Looks like i should buy a new cpu if i want more fps+ the settings i have to google so i can get stable fps until i get a new cpu.Thanks again :D
Same with Liberation or Altis Life too much script are running in town that cause perf issues.
I think the optimized mission for public server with nice frame its Invade and annex, BECTI, Wasteland and Exile.
Server is not the problem on client performance, you can get 3 FPS server side and got +50 FPS client side but there will be a lot of rollback.
There a big problem on Arma 3 mission, now there a lot of stupid people on this game and mission maker must write huge script for avoid issues on public server, all that script kick in every second for each player or for a specific zone, because a lot of stupid people come on a server just for ruin a game.
Just an exemple if you must manage an anti bomb script for spawning area, teamkill script, custom anti hack script, vehicle owner script, vehicle and weapon script, weapon restriction script, playerstat script, player persistence script..... you lost easely 20-30 fps on a high populated server.
On A3 with a i5 or FX + a GTX 750ti on a optimized mission like few script for gameplay enhancement and not more than 100 AI simulated you can get a solid 60 fps with 20-30 ppl on a home server.
There is few mods too that kill the performance like JSRS sound mod, ACE, Veteran, Vcom AI...
+ Arma 3 become worst over the time the first final release was good they ♥♥♥♥♥♥ up something on the pre-apex update (visual upgrade), if you don't trust me just download a cracked version 1.58 put 70 AI fighting in Kavala and do the same thing on your actual steam version the 1.58 run smoothly and the LOD on the building look better.
And the last thing there a lot of lier on steam forum about a solid 80 FPS, KOTH in Kavala with 100 players nobody got more than 50 fps, with a i7 6700 K + GTX 1050 you will get 40-50 fps if your lucky and if you set your object view distance at 700m.
The best thing if you want test a server just look at the sky you must have a solid +80 FPS if you are under 40-50 just leave.