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it is amazing that when you look at how long the ARMA series has been around, that the AI hasnt gotten any better..
i often have to leave my squad behind to die because they wont stop fighting every guy they see and follow me like i order them to..
Like seriously, so many people playing milsims against AI's, insurgency scenarios, new game mode combat patrol, all with a braindead AI. I dont get how you can be having fun with this.
Ghost recon wildlands has a 1000th time better AI than this, they react to being shot at , take cover, flank. I dont enjoy that game alot since its very arcadey but ffs bohemia cant do AI ?
Edit: Mafia III notorious for having the worse AI, still managed to get it better than this game.
Ive tested the best rated one's today, shooting next to them even seeing a buddy drop next to them and it took them a solid 10 sec to react, they layed on the ground waiting for a headshot, taking no cover, not even flanking me knowing my position. Made two groups on ennemies and even when hearing the shots, instead of investigating or helping the other squad they laid on the ground waiting.
For real if you find the AI good in this game, especially vanilla then there is no need for us to discuss anymore.
The AI requires extremely beefy hardware to act anywhere near as responsive as Tom Clancy AI, and they'll never approach F.E.A.R levels unless you're theoretically running back-to-back overclocked i9-7980XE headless clients and bleeding-edge scripting. Bohemia needs to perform fundamental engine reworks before they can even think about improving the AI. The AI just needs more CPU time that reasonably-priced modern hardware cannot provide while running a game with such an inefficent engine.
A fair point I forgot to mention, the mission and its scripting also regulates the AI's performance. Some CTI missions like Liberation and BMR Insurgency are notorious for compensating for the AI's artificial stupidity by giving them inhuman accuracy.
In 2017 i am just not interested in playing against unresponsive, very low realism ennemie's neither are my friends. I am not taking away all the great stuff arma does but with AI like this, id rather play something else.
I reinstalled the game this morning to give it another shot after playing 700 hrs and sadly remembred why i removed it in the first place. Ive removed it once again and i am not too interested in giving it another shot.
So thanks for your input guys but its not for me anymore.
Whatever the reason is, making a game based on military realism and not being able to create valid AI reactions brings the immersion and the whole feeling of the game down.
If the engine, your cpu, servers cpu's or whatever other reason pops up, why isnt this worked on, re coded, enhanced, id even say prioritise this instead of DLC's, i mean this game was even in early access ffs.
Btw here are my pc specs just for info:
Intel Core i7 6700K 4.00 GHz Unlocked Quad Core Skylake
GTX980 (8g vram)
32g of memory
Game installed on SSD
No i tested 2/3 individual units and also 2 squads of 3, in the editor on single player. After i tested with the dynamic ops mission creator, ive tested all difficulties, same reactions. I messed with this for a good 2 hours, trying mods, reading forums on what people did to enhance their reactions and all.
Put it simply, nothing worked out well enough for me to think that it was worth playing.
All was tested on singleplayer