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https://steamcommunity.com/sharedfiles/filedetails/?id=1665585720&searchtext=realistic+injuries
The VBS franchise is a series of games designed by the totally-unrelated Bohemia Interactive Simulations. It shares assets, engine, scripting language, and maps with Arma, but has more advanced simulation suitable for actual military clients. The US Military uses VBS3 for training, and VBS4 is the natural successor to that.
i like how it shares all these things, and then some like the logo, country of origin, NAME, but concludes to "totally unrelated"
well then you understand at least why arma is so bad in so many aspects, if its military issue(basically), its coming from the lowest bidder. as consumers, we potentially consider quality vs upfront cost vs maintenance. the military is the exact opposite
well you know feature wise, fine. But things like running reasonably? it still doesnt work well on todays hardware
sales-wise, you could argue quantity on steam over single licenses for businesses
From what I can tell in promotional videos, VBS does seem to have better multi-core support. It would make sense, considering the number of fundamental engine upgrades made to support features like VR, the world engine, the terrain deformation model, AI that can make use of underground objects, et cetera.
Feature-wise VBS blows base A3 out of the water, but we do have wider content variety with our mods. I would really like RHS or someone to get us some BMP-Ts and the like, though.
In conlusion: A3 is a janky game made quite a while back and its basis was politics first and then money. Thats why you can shoot through someones crotch, because nobody will fix it because a fix is neither part of a government subscription service, nor a paid DLC.