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Range: Pretty much all heights. Tried from 1500m, 1000m, ~800m, all the way to roughly 400m.
The distance is difficult since I have most aids turned off. But I would say as far as 1.5 km out to as little as 500m.
Mods: None
But even then. I have tried holding T to lock on with no avail.
If anything, I will record some gameplay, maybe someone will see what I am doing wrong
One common mistake is dropping the GBU 12 to late, losing the lock and flying way over the target. Dropping it to early means the bomb will either fall short of the target or not make it due to terrain being in the way.
I have been at work so I couldn't do it earlier. And now it's late, so I'll check back in tomorrow
First try was with holding R
Second Holding T
Third lower, once I had the box over the target I did not press any lock on button (But was too low IMO)
Pretty much like third, since third was way too low IMO
Just ran a test. THANK YOU!!!!
Now I know how to acurately hit something. My mistake was being zoomed in too far at first. If I zoom out to see the reticle, then guide it towards the target, only zooming in for the last few meters I will always hit. (Even without the laser on) This is something I never see in videos. It is always, once they have that lock on, they fly towards it and drop a bomb (I never see the reticle).
But this help and 'fixed' my mistakes.
cheers
I believe it is linked to one of the aids. And since I have almost everything turned off (only mines shown on the map and the weapon info set to fade are the only things on) I think it basically breaks that part. Will check it out and see which one is the culprit.
The external camera on most of the jets I think, or all I guess, is centered so it isn't exactly facing straight ahead where you would want it for gun/rocket/guided missile attacks. So, if you just directly move it up you can center it around where you will want it to look ahead for those attacks, as opposed to bomb dropping or just looking downward more where the centered view is for the external camera.
I would bind it so you can slew your camera view around easily while you are manuevering the plane, so that you don't easily accidentally move the camera around where you don't want it. If you have a directional "china hat" button on top of a joystick that would be ideal. As opposed to needing to take your hands away and use mouse to move it if you are already using a joystick, if not, ifyou are using mouse then perhaps mouse movement would suffice to move the camera around also if you can make that work.
To really wreck stuff and have a lot of awareness and be able to surveil easily with the attack jets in the game, you ought to bind the controls so as to make maximum usage of your external camera view. Of course, head tracking would also be great for that maybe if you have that, I plan on using that later for other stuff.