Arma 3

Arma 3

檢視統計資料:
Fluffy GS G5 2018 年 12 月 24 日 上午 5:43
VCOM AI
I have the problem with the VCOM AI, if i creat a scenario by editor with the goal that the AI protects an area/city, they allways leave their positions, when outside from this area the battle starts. How can i fix this with the VCOM AI? I used the commands/scripts to disable that they follow the call for backup from other groups, didn't help.
Does any one know how to handle the VCOM AI, that they stay in a location to defend? (waypoints like hold/guard didn't work).
Thanks in advance
引用自 SOCOM:
In the settings, I dont remmeber what it was called but it went along the lines "AI hear gun shots from (this) distance

Just set that to 0

And call reinforcements from (this) distance.
Se that to OFF, or 0
< >
目前顯示第 1-15 則留言,共 15
Sgt Smash 2018 年 12 月 24 日 上午 7:48 
i know a lot of people have ahad the same problem when runnign this on exile gamemode, but as far as i could find there was no fix found on the exile forums.

Hopefully someone might know so i'll keep an eye on this thread:cozypoechris:
dvd.brewster 2018 年 12 月 24 日 上午 10:11 
can you create a zone, and define it as the mission area?
Sgt Smash 2018 年 12 月 24 日 上午 11:52 
引用自 dvd.brewster
can you create a zone, and define it as the mission area?
Not sure if this is connected, With DMS mission system it has a max distance from mission setting, i have i set to 500m, but with Vcom they sometimes ignore that and come and flank you quite far out lol
Henri 2018 年 12 月 24 日 下午 1:25 
Are you wanting the enemy to be static? if so perhaps using Zues at the start and disabling that function will help, use Achilles and the abilities module will give that result.
Fluffy GS G5 2018 年 12 月 24 日 下午 3:15 
引用自 Big nasty
Are you wanting the enemy to be static? if so perhaps using Zues at the start and disabling that function will help, use Achilles and the abilities module will give that result.
I would like that the AI stays in a zone, but not complet lose their mobility/get static. With Vanilla or ASR AI it's not a problem, but with VCOM it's impossible to keep them in a define zone.
Fluffy GS G5 2018 年 12 月 24 日 下午 3:20 
引用自 Sgt Smash
引用自 dvd.brewster
can you create a zone, and define it as the mission area?
Not sure if this is connected, With DMS mission system it has a max distance from mission setting, i have i set to 500m, but with Vcom they sometimes ignore that and come and flank you quite far out lol
I will try now to change or disable the hearing settings, maybe this could work.
Henri 2018 年 12 月 26 日 上午 1:35 
引用自 Fluffy GS G5
引用自 Sgt Smash
Not sure if this is connected, With DMS mission system it has a max distance from mission setting, i have i set to 500m, but with Vcom they sometimes ignore that and come and flank you quite far out lol
I will try now to change or disable the hearing settings, maybe this could work.
^ very good point also perhaps there support range? i believe they radio eachother for support given time? in the addon settings. :)
Fluffy GS G5 2018 年 12 月 26 日 上午 3:05 
引用自 Big nasty
引用自 Fluffy GS G5
I will try now to change or disable the hearing settings, maybe this could work.
^ very good point also perhaps there support range? i believe they radio eachother for support given time? in the addon settings. :)
This also doesn't work, also if you disable complet the Radio communication. At the moment the VCOM AI realize, that is somewhere a battel, they will leave their waypoints/positions to joyn/fight with in this battle.
Henri 2018 年 12 月 26 日 上午 3:32 
hmm,well i have no further suggestions :/ apologies i hope you find a fix to your issue :)
Fluffy GS G5 2018 年 12 月 28 日 上午 8:42 
引用自 Big nasty
hmm,well i have no further suggestions :/ apologies i hope you find a fix to your issue :)
I reported it to the guys who are modding this mod. They replied me and they found the problem. They will correct this by the next update. So i guess this problem will be solved, which makes me very happy :steamhappy:
此討論串的作者認為本留言為原主題提供了解答。
SOCOM 2018 年 12 月 28 日 上午 8:57 
In the settings, I dont remmeber what it was called but it went along the lines "AI hear gun shots from (this) distance

Just set that to 0

And call reinforcements from (this) distance.
Se that to OFF, or 0
Tusk 2018 年 12 月 28 日 上午 11:00 
Change the amount of mags before the ai looks for ammo to two, I had this same issue and that fixed it for me
Fluffy GS G5 2018 年 12 月 29 日 下午 11:06 
引用自 SOCOM
In the settings, I dont remmeber what it was called but it went along the lines "AI hear gun shots from (this) distance

Just set that to 0

And call reinforcements from (this) distance.
Se that to OFF, or 0

looks like it works for the moment, thanks for that :)
Fluffy GS G5 2018 年 12 月 29 日 下午 11:06 
引用自 Tusk
Change the amount of mags before the ai looks for ammo to two, I had this same issue and that fixed it for me

yes i allready did this too, thank you :)
C4TB00 2018 年 12 月 30 日 下午 6:14 
bad signature while I was try to load the mod.
< >
目前顯示第 1-15 則留言,共 15
每頁顯示: 1530 50

張貼日期: 2018 年 12 月 24 日 上午 5:43
回覆: 15