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https://steamcommunity.com/app/107410/discussions/0/1736633196176048633/
Yeah in singleplayer I get higher fps depending on AI count, however still never go past 40% of my parts. But if optimization is the issue than that explains a lot. Potatoes and high end specs tend to suffer the most from poor optimization. Very sad day. This games been out what, 7 years now? And they still one optimize it...? Sad.
I'm running it on a Samsung 970 evo. I never run anything from a usb except for that one time I had to anti virus a friends laptop.
As I recall Arma 3 has poor multithreading, it simply cannot use all your system resources. It probably is using all the GPU it needs though.
GPU isn't really an issue with Arma III. Arma isn't a graphic intense game, it is a very poorly optimized memory hog.
While it really doesn't make any difference once you get an i7 or an i9, as far as Arma III is concerned, it does use all of the available memory. So running with 32GB RAM or more will definitely help improve performance. The biggest bottle-neck is the poor usage of the CPU with more than 4 cores, and badly optimized multi-threading.
it's sad that a game as large and as actively updated as this one, hasn't gotten an optimization patch to go inline with new tech. I'm not asking for a game that utilizes all 8 cores (most games don't even newer ones,) just one that utilizes the 4 better. Seeing this game hog up 14gb of ram barely any gpu, and then max out one core is frustrating. Considering as though I should theoretically be getting over 100fps easy if it was optimized.
I think years ago, the devs even said it can never be fixed until they build ARMA on a new engine, which I think is planned for the next game.
All on standard because on ultra it get similar performance but drops severely on multiplayer for some unusual reason.