Arma 3
How to stop animation
Hello guys!
I've been making a mission.
Scenario is as follows.
We escaped from ISIS and stayed at a construction building with wounded civilians.
When CH-47 came to us, the wounded will join our squad and get to the choppper.
So, I wanted the wounded to stop animation to join us.
I set up animation for the wounded like this.
I named a unit (civilian) Civilian1 and wrote as follows.
this switchmove "Acts_InjuredCoughRifle02"
But I don't know how to stop animation, so please tell me how to do it.
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Firmament Jun 5, 2019 @ 7:30am 
Afaik, the only way to stop an animation in Arma is to set up another one. Here's a list of common anims, so pick up one that would fit your scenario then put the code either in a trigger or in unit's waypoint (where it's supposed to join your group, if there's any):

https://community.bistudio.com/wiki/Arma_3_Moves
Last edited by Firmament; Jun 5, 2019 @ 7:31am
Sams Jun 5, 2019 @ 7:54am 
this switchmove ""
Sasha Mason Jun 5, 2019 @ 9:01am 
Originally posted by Sams:
this switchmove ""
To add to this, I suggest using playMoveNow instead.
https://community.bistudio.com/wiki/playMoveNow
It gives you a smooth transition which will look a lil nicer than a sudden return to the default stance.
ICE_PIC_JAPAN Jun 5, 2019 @ 9:04am 
Thank you very much for your advice.
I could make them move!
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Date Posted: Jun 5, 2019 @ 7:12am
Posts: 4