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Upload your pack to the workshop. problem solved.
This should NOT be done. You need permission of the original mod author if you want to upload a (part of a) mod on the workshop that you did not create.
You dont upload the mod by itself you create a pack with all the files you use, and upload it, and almost every mod is available on steam worth getting at this point. Do not reupload a mod by itself, you pack it up and upload all your mods as a pack for your group..which is fine.
http://steamcommunity.com/sharedfiles/filedetails/?id=806110898&searchtext=sm+modpack
something like this, its not mine, i just typed in modpack. This came up. This is perfectly fine to do.
Because sometimes they only want a certain part of a mod, not to mention there's alot of content on Armaholic and BI forums that isn't on the workshop.
everything worth downloading has moved to the workshop really, and not only that, you can pack mods from elsewhere up as you like onto the workshop and instantly have others download via your pack or via the server option in the official launcher. You can also get a link to armaholic via the launcher if your mod is not on the workshop.
There is literally no need for outside launchers anymore...people still remember arma 3 without a decent launcher but theyve worked on it and its better than anything else out there atm.
What about the mods which aren't on the workshop, such as UNSUNG?
Its a single mod you can add to your pack, you can even get a link via the launcher for the unsung mod.
DCMA - You CANNOT REUPLOAD EVERYTHING IN THE WORKSHOP
so Arma3 Sync is still usefull.
Adding onto this, there are some mods like SW:O that are walking copyright issues by themselves. It's better to use A3Sync for those than the workshop.
It still seems to be very popular with the wife communities so they can still use all that stolen content on their servers