Arma 3
AdrianBrown May 17, 2017 @ 10:19am
Dynamic Vehicle Loadouts
I thought this system was gonna be in game, not through the editor. I was thinking of buying it when i got cash for it, but now I'm not gonna buy it until it's avalible thorugh a ammo truck or what ever. Was is just me or did anyone else got fooled by this loadout talk?
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Showing 1-15 of 33 comments
Makrо May 17, 2017 @ 10:33am 
Yeah, the fact that the DVL are only available through Eden makes them completely useless for my unit. We really need that functionality in Zeus.
FriendlyFAC May 17, 2017 @ 10:46am 
It is pretty stupid, It would cost BI almost no effort to add it in and this way it's practically useless.
FriendlyFAC May 17, 2017 @ 10:46am 
How is this actually "dynamic"? not being able to use it on the fly is the opposite of dynamic
AdrianBrown May 17, 2017 @ 11:26am 
I'd say it's pretty far from "dynamic", and as Makro said: it's useless in Eden. Cause a lot of people do missions through ALiVE, MCC or with Zeus, as do I. Cause you might do a flight where you has to dog fight and then land and load up on GBU's and go bomb some Russians, but you can't do that and it blows.
Karmaterrorᵁᴷ May 17, 2017 @ 12:33pm 
Adding my frustration at this. I honestly thought this was the whole point of "dynamic vehicle loadouts" and im really dissapointed.

It neeeeeeeds to be changable on the fly from some sort of arming station. Hell even just add a scroll menu option to the ammo hemit so its more realistic.

Park next to ammo truck, look at it, scroll to vehicle loadout......boom GUI to swap missiles

C'mon devs we really need this :(
AdrianBrown May 17, 2017 @ 12:44pm 
Originally posted by Karmaterrorᵁᴷ:
Adding my frustration at this. I honestly thought this was the whole point of "dynamic vehicle loadouts" and im really dissapointed.

It neeeeeeeds to be changable on the fly from some sort of arming station. Hell even just add a scroll menu option to the ammo hemit so its more realistic.

Park next to ammo truck, look at it, scroll to vehicle loadout......boom GUI to swap missiles

C'mon devs we really need this :(

That was my thought too with DVL, got really bummed out.
Like when you rearm other vehicles, you look at the ammo truck and "Rearm".
Just do the same thing with the jets: look at the truck --> "Config loadout" --> Menu pops up that lets you choose loadout and change the color of the plane. If they did that I'd buy it, on the spot.
Mad_House May 17, 2017 @ 12:45pm 
Dynamic loadouts were a free part for all ArmA players.

Free.

You get what you pay for. At least they did something.
emoney7472 May 17, 2017 @ 12:45pm 
The dynamic load out works if your jet is in a green hanger.
AdrianBrown May 17, 2017 @ 12:49pm 
Originally posted by WilliamWalrus:
Dynamic loadouts were a free part for all ArmA players.

Free.

You get what you pay for. At least they did something.

"Free for those who tediously wanna fiddle with it" is what they should have said.
And yes, they did something. But that's not the way people play, nobody makes scripted hollywood missions in the editor, "take this plane and go bomb there: mission complete", no one does that. And they should know that, the modders working for them helping them with these DLCs should know that.
FriendlyFAC May 17, 2017 @ 1:20pm 
Originally posted by WilliamWalrus:
Dynamic loadouts were a free part for all ArmA players.

Free.

You get what you pay for. At least they did something.
If i litterally gave you a pile of ♥♥♥♥, would you complain or would you be happy?
According to your logic you should be happy because at least i did something.
okieordie78 May 17, 2017 @ 1:28pm 
I bought this add on just for this purpose and have been searching the net trying to find out why I can't change my loadout in game. "Dynamic"...pfft.
Roger Roger May 17, 2017 @ 1:42pm 
Originally posted by emoney7472:
The dynamic load out works if your jet is in a green hanger.
This is pooptalk
Mad_House May 17, 2017 @ 4:33pm 

Originally posted by jesperom:
Originally posted by WilliamWalrus:
Dynamic loadouts were a free part for all ArmA players.

Free.

You get what you pay for. At least they did something.
If i litterally gave you a pile of ♥♥♥♥, would you complain or would you be happy?
According to your logic you should be happy because at least i did something.
The Dynamic Loadout system is not a pile of ♥♥♥♥. Your analogy just doesn't work here. But yes, you should be happy because they did something. They could have done nothing, and we'd be stuck with the same ♥♥♥♥ loadouts for each vehicle.

They were kind enough to add loadout swaps to air drones, helicopters, and the original ArmA 3 planes featured. I'm not whining because I can see that they went above and beyond what I'd expected. I like them for that.

You, on the other hand, are comparing this addition to a pile of ♥♥♥♥, and in the process you act like an immature child that's mad at his daddy for getting him the wrong colored toy. Pull up your pants and grow up, young man.

Originally posted by Fermin404:
Originally posted by WilliamWalrus:
Dynamic loadouts were a free part for all ArmA players.

Free.

You get what you pay for. At least they did something.

"Free for those who tediously wanna fiddle with it" is what they should have said.
And yes, they did something. But that's not the way people play, nobody makes scripted hollywood missions in the editor, "take this plane and go bomb there: mission complete", no one does that. And they should know that, the modders working for them helping them with these DLCs should know that.
Partly agreed, but I'm the kind of person that loves the editor and constantly fiddles around with it. Some people do make scripted hollywood missions in the editor, and they have fun doing it. I do think there should be some way to switch the loadout in-play (hauling ass to a ammo box or hangar), but as far as what we currently have goes, it's not anything to rage over. They gave us a product that is fully functional. I'm happy with it, I didn't have to pay money for it, and they went above my expectations. I really don't see what the anger here is for other than the change in vehicle controls. Dynamic Loadouts may be a work in progress, and if you have that much of a problem with it, take it to the BI forums and post there. The developers are far more likely to see your concern and they might take steps in the next patch they release to offer something like what you're asking for.
Last edited by Mad_House; May 17, 2017 @ 4:35pm
Karmaterrorᵁᴷ May 18, 2017 @ 5:52am 
Originally posted by WilliamWalrus:
Dynamic loadouts were a free part for all ArmA players.

Free.

You get what you pay for. At least they did something.


Originally posted by WilliamWalrus:
Originally posted by jesperom:
If i litterally gave you a pile of ♥♥♥♥, would you complain or would you be happy?
According to your logic you should be happy because at least i did something.
The Dynamic Loadout system is not a pile of ♥♥♥♥. Your analogy just doesn't work here. But yes, you should be happy because they did something. They could have done nothing, and we'd be stuck with the same ♥♥♥♥ loadouts for each vehicle.

They were kind enough to add loadout swaps to air drones, helicopters, and the original ArmA 3 planes featured. I'm not whining because I can see that they went above and beyond what I'd expected. I like them for that.

You, on the other hand, are comparing this addition to a pile of ♥♥♥♥, and in the process you act like an immature child that's mad at his daddy for getting him the wrong colored toy. Pull up your pants and grow up, young man.

Originally posted by Fermin404:

"Free for those who tediously wanna fiddle with it" is what they should have said.
And yes, they did something. But that's not the way people play, nobody makes scripted hollywood missions in the editor, "take this plane and go bomb there: mission complete", no one does that. And they should know that, the modders working for them helping them with these DLCs should know that.
Partly agreed, but I'm the kind of person that loves the editor and constantly fiddles around with it. Some people do make scripted hollywood missions in the editor, and they have fun doing it. I do think there should be some way to switch the loadout in-play (hauling ass to a ammo box or hangar), but as far as what we currently have goes, it's not anything to rage over. They gave us a product that is fully functional. I'm happy with it, I didn't have to pay money for it, and they went above my expectations. I really don't see what the anger here is for other than the change in vehicle controls. Dynamic Loadouts may be a work in progress, and if you have that much of a problem with it, take it to the BI forums and post there. The developers are far more likely to see your concern and they might take steps in the next patch they release to offer something like what you're asking for.


Well this was a good feedback thread untill this. Nobody mentiond price or anything just that the implementation of the dynamic loadouts was not what was expected and in its current form nowhere near as usefull as it could be.

Just because somethings free dosent exclude it from feedback. Or the possibility of improvement :)
Heavygunner May 18, 2017 @ 1:59pm 
https://forums.bistudio.com/forums/topic/202173-dynamic-vehicle-loadouts-feedback/?do=findComment&comment=3189997

"
We have considered adding dynamic loadouts system even during the mission, but we have hit several limitations. The primary lies in the way we found similar systems are being used - it varies a lot and we won't be able to deliver a system encompassing them all. There would always be people not satisfied with our approach no matter what we do. That lead us to a decision to provide support for modders to do system however they like using a handful of scripting commands we provide. We hope that people providing constructive feedback to the lack of said system would be able to show us the way they would like it to be developed. That allows us to take some time and see what is actually requested, we may eventually devise our own system that would make more sense that if we just half-blindly created something hoping for the best."

Pettka, lord of bounce.
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Date Posted: May 17, 2017 @ 10:19am
Posts: 33