コイカツ / Koikatsu Party
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コイカツ / Koikatsu Party

Julianinho 18 ABR 2022 a las 2:51
Body outline is not smooth
Hi,

I noticed that some outline of the body were not smooth (elbow, shoulder, chest ...)
Is there a way to make it smoother?
I play in 3840x2160 resolution.

example: https://i.imgur.com/kN824v9.png
my graphic settings: https://i.imgur.com/5DMIhmR.png

Thanks
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Mostrando 1-10 de 10 comentarios
Dunkler Messias 18 ABR 2022 a las 3:19 
Maybe the resolution isn't actually the set one?
Change the display mode. (borderless, full screen)
Press "Apply" next to resolution.
Open the graphics drivers control application. Make sure the settings for Koikatsu doesn't disable Anti Aliasing.
Jehuty 18 ABR 2022 a las 5:15 
These edges show boundaries of pollygons that character consists of.

The bigger breasts are - the more these polygon boundaries are visible (they can be seen at some other body parts as well).

Tesselation shader can reduce this problem.

Illustration (gif):

https://ibb.co/rkvc8Ks



You need to install KKUTS(KoiKatu Unity-chan Toon Shader) 2.0 or older to be able to use tesselation.

You will need to apply this shader manually on each character in character editor though (kkuts manual contains more details).

Google "KKUTS(KoiKatu Unity-chan Toon Shader)_v2.3" to get it if you are still interested.


tl;dr: It's possible to make it's smooth, but it'll requre some hassle.
Última edición por Jehuty; 18 ABR 2022 a las 6:09
Julianinho 18 ABR 2022 a las 6:32 
Publicado originalmente por Dunkler Messias:
Maybe the resolution isn't actually the set one?
Change the display mode. (borderless, full screen)
Press "Apply" next to resolution.
Open the graphics drivers control application. Make sure the settings for Koikatsu doesn't disable Anti Aliasing.
Thanks for help.
I have made the change but same problem :(
Anti Aliasing is activate too



Publicado originalmente por Jehuty:
These edges show boundaries of pollygons that character consists of.

The bigger breasts are - the more these polygon boundaries are visible (they can be seen at some other body parts as well).

Tesselation shader can reduce this problem.

Illustration (gif):

https://ibb.co/rkvc8Ks



You need to install KKUTS(KoiKatu Unity-chan Toon Shader) 2.0 or older to be able to use tesselation.

You will need to apply this shader manually on each character in character editor though (kkuts manual contains more details).

Google "KKUTS(KoiKatu Unity-chan Toon Shader)_v2.3" to get it if you are still interested.


tl;dr: It's possible to make it's smooth, but it'll requre some hassle.
Thanks for help, I will try this hope it work ;)
Julianinho 18 ABR 2022 a las 8:32 
I tested the tesselation and it works very well ;)

but now the character is very pale and there is less shadow than before, I think

- before: https://i.imgur.com/k1xzMCa.png
- after: https://i.imgur.com/XidMWoq.png

It must certainly require some other modifications and research to find the right settings, you're right it must take some hassle.
Dunkler Messias 18 ABR 2022 a las 8:38 
I don't have a problem with anti aliasing. I don't have the shader thing installed.
Anti Aliasing works with and without mods. I am using 3840x2160, too.

So: Maybe you have a graphics plugin installed which disable anti aliasing?
Try to disable all plugins first. To do that, rename the winhttp.dll in your gamefolder to -winhttp.dll or move it out of the game folder. Then start the game and Character editor to see if anti aliasing works now.
Última edición por Dunkler Messias; 18 ABR 2022 a las 8:38
Julianinho 18 ABR 2022 a las 9:49 
Publicado originalmente por Dunkler Messias:
I don't have a problem with anti aliasing. I don't have the shader thing installed.
Anti Aliasing works with and without mods. I am using 3840x2160, too.

So: Maybe you have a graphics plugin installed which disable anti aliasing?
Try to disable all plugins first. To do that, rename the winhttp.dll in your gamefolder to -winhttp.dll or move it out of the game folder. Then start the game and Character editor to see if anti aliasing works now.
I have move the file winhttp.dll, start the game, everything was in japanese so I think it's normal and it's related to the file I moved, but I still have the same problem, the outline is not smooth: https://i.imgur.com/ol4rMtq.png

On your computer the outline of your character looks better than on my screen ? Because I don't realize if there is a big difference or not.
It's especially around the naked neck that we can see that it's not smooth I think.
Última edición por Julianinho; 18 ABR 2022 a las 9:49
Dunkler Messias 18 ABR 2022 a las 10:20 
Publicado originalmente por Julianinho:
I have move the file winhttp.dll, start the game, everything was in japanese
Probably chinese. If you start the "Initial Settings.exe" choose english. :> You can also set the resolution there and choose full screen. (since without plugins you can't change resolutions ingame)

This is what I see without mods: https://imgur.com/a/WM26o4H
Julianinho 18 ABR 2022 a las 10:51 
Publicado originalmente por Dunkler Messias:
Publicado originalmente por Julianinho:
I have move the file winhttp.dll, start the game, everything was in japanese
Probably chinese. If you start the "Initial Settings.exe" choose english. :> You can also set the resolution there and choose full screen. (since without plugins you can't change resolutions ingame)

This is what I see without mods: https://imgur.com/a/WM26o4H

Thanks for your screen ;)

On your last picture here: https://i.imgur.com/tAyYu5P.png I also noticed the same non-smooth contours as in my screen.
I don't know but maybe there's nothing we can do about it and it's normal.
Jehuty 18 ABR 2022 a las 21:14 
Publicado originalmente por Julianinho:

On your last picture here: https://i.imgur.com/tAyYu5P.png I also noticed the same non-smooth contours as in my screen.
I don't know but maybe there's nothing we can do about it and it's normal.

This picture illustrates anti-aliasing, which makes lines itself less jaggy.

Non-smooth contours are caused by model having not too much polygons itself, so it has nothing to do with antialiasling.

Tessealtion is necessary to fix this.

Btw on the picture demonstrating tesselation from KKUTS creator himself (which I posted above) it clearly don't affect texture brightness, so there is surely some way to apply it properly.
Julianinho 19 ABR 2022 a las 1:33 
Publicado originalmente por Jehuty:

Btw on the picture demonstrating tesselation from KKUTS creator himself (which I posted above) it clearly don't affect texture brightness, so there is surely some way to apply it properly.

So there's something I didn't set up correctly, I'll do some more tests, thanks.
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