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The first one. I just saved a man named Zulf, and he's put his smoking pipe in the Bastion which I use to get to the area.
I have upgraded the machete with a damage-over-time and a critical hit bonus, and my repeater has two reload time upgrades. I'm also using WereWhiskey.
The musket is really good for taking out groups of squirts and gastfellas. And turrets if you get too close. Or anything else really.
The Machete does a number on anything else, you can easily thorw it to take down any turrets you can't kill by countering, and if you dare get close to any of the larger foes (except the spinny gasfellas, for obvious reasons) you can really cut into them quickly.
One tip that benefitted me when I started heeding it: Use your Secret Skills, you get provided lots of black tonics, so it's a waste to not unleash their might if you need to.
melee weapon i use cael's hammer for my first runs. the leap charged attack could devastate many foes and the criticals worked their magic in other cases.
theres no cookie cutter though. it all depends on you and how you use what you have.
https://www.youtube.com/playlist?list=PLmPoxBhR8GfQmQ7LfaaHMVjPbqZR-rPGB