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Fun fact: Growth refunds the original cost of an ability (up to 3 AP), not its modified cost.
That's the basic set up, I leave the rest for you to figure it out.
Don't try to make Decomposition work. It doesn't have the supporting skills needed to make it happen the way Samedi has for Depression, and it's a worse status by far anyway since it doesn't lower max HP like Depression does for SP. The only time Decomposition actually works out is when you achieve infinity with it by getting Rotten Tooth and Punishing Nail as stated above, which lets you repeatedly trigger Decomposition with Creature's recharge while it remains at 0 cost due to not recharging skills thanks to Punishing Nail and the Decomposition doesn't disappear when triggering it thanks to Rotten Tooth.
Like, I feel that the flexibility lost is not compensated with enough fun or power.
Just feel clunky and not synergizing well (both doing red debuffs and not going for the same damage type), although you need to run both else a lot of abilities are just not doing anything.
Their starting abilities both include 1 red debuff each.
Also burn is not that bad, especially since it often measn 1 less hit to kill someone, since you need to hit enemies once more when they are on 0 health.
It's the early game. To compensate for the fact that you don't have many options yet, enemies are weak and splitting damage types isn't too big of a deal yet.
That's about the only thing Burn has going for it. But it competes with Depression, which will often do the same by simply killing them at the end of your turn, and pushes out Decomposition, which, if you're attacking someones' HP, Burn won't help with. It also is a very small amount of damage otherwise, which makes it very bad against enemies that benefit from taking damage (but obviously it also helps out Lilith)
but for achievement i played this trash, and even kill hellsing, thanks to mary
Their damage output isn't that far off from anyone else with their starting skills. Creature performs similarly to Mary, while Frankenstein is close to Hecate (although he needs Creature to spend AP to cut down on the cost of Death Cloud)
Also even if the enemies in the early game do not much damage, it just DRAAGS soo long with these two, I need a lot more turns to kill enemies with them, than with other teams.
The abilities of both are of different damages, the abilities with link of the creator force you to play with the creature and you need to quickly look for other abilities to compensate that. Then there is the fact that they always go together and just when the game gets more complicated.
You don't notice a good fluidity in their synergies, and they hardly put any interesting states.
My team Dracula/Frank/Creature is waiting for me in front of Van Hellsing (infernal mode).
I had to stop playing because it was 2 am.
But tonight I will record the fight and post the video link on the Discussion forum, and trust me you are not prepared to see what this team can do.
Edit:
I uploaded the video, was better than I thought actually.
https://www.youtube.com/watch?v=QqT4VY8NNsM