Rogue Lords

Rogue Lords

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Packy Oct 10, 2021 @ 9:04pm
How to use Frankenstein/Creature?
I'm stumped with these two. I managed to work with Baron and Hecate but Frankenstein and Creature doesn't make sense to me.
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Showing 1-15 of 17 comments
Lysamus Oct 10, 2021 @ 9:41pm 
One viable path I found with them is using Link to the Creator abilities on Frankenstein to augment the Creature, then use the Creature for damage output.

Fun fact: Growth refunds the original cost of an ability (up to 3 AP), not its modified cost.
KH Oct 11, 2021 @ 12:42am 
Get Polishing Nail and Rotten Tooth for Creature, for giggles also get relics that double decomposition damage and weakness transfer when the enemy dies. Aim for 0AP and 1AP costs skills (Noxious Vapors, Rigor Mortis, Thanatos Touch, Pestilent Strike).

That's the basic set up, I leave the rest for you to figure it out.
runtcash Oct 12, 2021 @ 3:04am 
Just unlocked them really not feeling it think I'll just stick with Lilith, Hecate and Drac
gimmethegepgun Oct 12, 2021 @ 3:50am 
There's 2 pathways to infinite actions with them, but leaving that aside, there's 2 main methods to using them: utilizing their excellent action economy to use way too many skills per turn, through Link to the Creator, Overload, and the Growth abilities that Frankenstein can use, or using Berserker skills and Frankenstein running support to slaughter everything while remaining at low HP (important to note is that Frankenstein's Essence of Death raises max HP but not current HP, which means it is an immediate bonus to Berserker damage).

Don't try to make Decomposition work. It doesn't have the supporting skills needed to make it happen the way Samedi has for Depression, and it's a worse status by far anyway since it doesn't lower max HP like Depression does for SP. The only time Decomposition actually works out is when you achieve infinity with it by getting Rotten Tooth and Punishing Nail as stated above, which lets you repeatedly trigger Decomposition with Creature's recharge while it remains at 0 cost due to not recharging skills thanks to Punishing Nail and the Decomposition doesn't disappear when triggering it thanks to Rotten Tooth.
Last edited by gimmethegepgun; Oct 12, 2021 @ 6:42am
[SHLDWAR]Erinye Oct 14, 2021 @ 12:00pm 
It's by far the character(s) I like the least, not because they don't have a powerful combo, but because the setup is cumbersome (skills to loot, relics, and party constraints).
Like, I feel that the flexibility lost is not compensated with enough fun or power.
tigris Oct 14, 2021 @ 2:16pm 
I also like them the least.

Just feel clunky and not synergizing well (both doing red debuffs and not going for the same damage type), although you need to run both else a lot of abilities are just not doing anything.
gimmethegepgun Oct 14, 2021 @ 3:07pm 
Originally posted by tigris:
both doing red debuffs
No? Frankenstein only has two abilities that cause a Weakness on enemies, and one of them simply copies the Decomposition someone has onto the others. The other is Burn, which is a terrible effect most of the time and is largely just sacrifice material.
tigris Oct 15, 2021 @ 3:14am 
Originally posted by gimmethegepgun:
Originally posted by tigris:
both doing red debuffs
No? Frankenstein only has two abilities that cause a Weakness on enemies, and one of them simply copies the Decomposition someone has onto the others. The other is Burn, which is a terrible effect most of the time and is largely just sacrifice material.

Their starting abilities both include 1 red debuff each.

Also burn is not that bad, especially since it often measn 1 less hit to kill someone, since you need to hit enemies once more when they are on 0 health.
gimmethegepgun Oct 15, 2021 @ 3:36am 
Originally posted by tigris:
Their starting abilities both include 1 red debuff each.
And? With the early abilities just have Creature focus on killing an enemy with HP damage while you utilize Incendiary Grenade and Death Cloud to blow up another one with SP damage, while your third disciple does whatever it is they do.
It's the early game. To compensate for the fact that you don't have many options yet, enemies are weak and splitting damage types isn't too big of a deal yet.

Also burn is not that bad, especially since it often measn 1 less hit to kill someone, since you need to hit enemies once more when they are on 0 health.
That's about the only thing Burn has going for it. But it competes with Depression, which will often do the same by simply killing them at the end of your turn, and pushes out Decomposition, which, if you're attacking someones' HP, Burn won't help with. It also is a very small amount of damage otherwise, which makes it very bad against enemies that benefit from taking damage (but obviously it also helps out Lilith)
@ezorenier Oct 15, 2021 @ 5:19am 
most hateful adepts in the game: they take 2 slots, have 0 synergy, 0 damage at early game on 9-level difficulty & 2 conflicting status effects

but for achievement i played this trash, and even kill hellsing, thanks to mary
Last edited by @ezorenier; Oct 15, 2021 @ 5:31am
gimmethegepgun Oct 15, 2021 @ 5:43am 
Originally posted by @ezorenier:
have 0 synergy
Their starting skills have little synergy, but there's quite a lot elsewhere in their kit.

0 damage at early game on 9-level difficulty
Their damage output isn't that far off from anyone else with their starting skills. Creature performs similarly to Mary, while Frankenstein is close to Hecate (although he needs Creature to spend AP to cut down on the cost of Death Cloud)
tigris Oct 15, 2021 @ 3:05pm 
The problem is in the early levels, sometimes there is a single strong enemy and then having damage split is really a problem, espeically since Frankenstein needs the Creature to use their abilities, else 1 of 3 of the starting skills is useless, also normally you want to pick 2 more of the starting abilities to get level 2 abilities fast, but with them they are just not good.


Also even if the enemies in the early game do not much damage, it just DRAAGS soo long with these two, I need a lot more turns to kill enemies with them, than with other teams.

Sarasvato Oct 15, 2021 @ 11:53pm 
Thing is that's two new characters to discover at once, and this doesn't blend well with the inability to lower the difficulty :(
Last edited by Sarasvato; Oct 15, 2021 @ 11:53pm
Milbur Oct 18, 2021 @ 4:16am 
I think like most, I played them to make the achievements but they are very bad in comparison.
The abilities of both are of different damages, the abilities with link of the creator force you to play with the creature and you need to quickly look for other abilities to compensate that. Then there is the fact that they always go together and just when the game gets more complicated.
You don't notice a good fluidity in their synergies, and they hardly put any interesting states.
Cirith Oct 19, 2021 @ 5:32am 
You have no idea about the real potential of Frank/Creature.
My team Dracula/Frank/Creature is waiting for me in front of Van Hellsing (infernal mode).
I had to stop playing because it was 2 am.
But tonight I will record the fight and post the video link on the Discussion forum, and trust me you are not prepared to see what this team can do.

Edit:
I uploaded the video, was better than I thought actually.
https://www.youtube.com/watch?v=QqT4VY8NNsM
Last edited by Cirith; Oct 19, 2021 @ 10:47am
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