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(1) iirc true
(2) True
(3) idk...FF is probably active for explosives too
(4) idk
(5) idk entirely. C-Block is the only map inside a metal complex. The others have you either outside or in a square temple themed room. I hardly played survivor.
(6) true. once you're dead in survivor you're dead and have to sit and wait for everyone else to perish
sorry I don't know much about survivor mode...spent most of my time in the other multilayer modes.
The multiplayer was indeed a blast. Never was hunting Marines made so much fun. Very sad to have seen that part of the game die within days! Still don’t know why, because it’s pretty good. I really loved the survival ”mode, were everybody started out as a Marine and when they died, they turned into Aliens, until there was only one guy standing / running!
Is ACM doing it for you now?
that's the Infestation match you're describing
(Insert)
There seems to be a Glitch:
When you disable the FF in a mp-survivor match the timelimit of 1 hour is unlocked.
-Still need to test this one!
For SP this FF option is not available, so it is always 1 hour!
---
(2) In MP there is a option to turn FRIENDLY FIRE OFF!?
Yep!
It default to ON, which IMHO enriches the experience a lot. So leave it like that!
In SP FRIENDLY FIRE (self-damage) is always ON, and this can not be changed!
That means one misplaced nade can ruin you entire survivor-match. LOVE THAT!
(You need to be wounded (not a full health) before a nade can take you out though!)
(Insert)
If I can unlock the 1 hour time-limit for survivor by disableling the FF I will do this!)
---
(3) Friendly-fire is Disabled for explosives?
Not for SP, see point (2)!
-Still need to test a FF nade!
The idea that one wrong nade can take out your entire team, fills me with incredible JOY!
This is gonna make things very, very tense!
(4) The amount of enemies scale up 25% for every player in a co-op match?
Indeed!
(In SP and MP the amount of enemies per wave, build up to a maximum count.
Once you reach that, every wave from that moment one will have the maximum amount of enemies, which results in: )
Solo = max 20 enemies.
2 player = max 25 enemies.
3 player = max 30 enemies
4 player = max 35 enemies
(5) The map(s) don’t open up! (Only C-Block).
Yep!
The only thing that is special about these small ARENA’S is that you can find a specific (TierIII) weapon per map. “Mausoleum” has nades, “C-block” has the smartgun.
And the others maps (released as DLC) have the flamethrower and other stuff?
(I don’t own the DLC, so I’m just assuming this)
(6) You can’t be revived and won’t be respawned until the match ends.
Yes!
No reviving or respawning in this one, after you go down it's essentially game over for that player, even if the wave is finished by the last player alive.
THIS A BIG, BIG MISTAKE MADE BY THE DEVELOPERS!
After a wave ends, all players should be able to join again (with a penalty of course).
This is how every successful survival-mode works.
But now with this 1 hour time-limit and this perma-death they have made this SURVIVOR-MODE solely about getting the most scores / kills in the shortest time possible.
And of course, with the ultimate bragging right of being able to run a zombie-train on these tiny arena’s, whilst all your mates are hoping you die so they can enter the game again.
mmm…This isn’t CO-OP! It’s a COMPETITIVE mode!