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i feel very old now.
i dunno....am old.....and I just wanna play PEW PEW vs some xenos or Yaut'ja and be able to duck.
That's a start, but there's more to a proper crouch feature than an animation. The hit box on the player also needs to be shrunk down and then returned to normal height when they come out of crouch. Also the camera needs to drop down a bit and return to normal height when the player stands up. That is unless the camera is parented to the character rig, which lowers during animation. Just a thought for any modders out there thinking about doing it.
I'd do myself if I had the time and could be bothered learning to mod for this old game, which Im not even that keen on. But it would require some programming for the hitbox, which means that Rebellion would probably need to release the source code, but not sure. I have my hands full enough making my own game in Unity 3D.
It wasn't too much of a must have back then.
Not true at all. This is a 2010 game, not an early 90's game! Most FPS games had a crouch feature by that time. In fact all of the previous AvP fps games that came before it had a crouch feature for all 3 species. AvP2 back in 2003 had crouch, even the very first AvP fps shooter made by the same developers "Rebellion" in 1999 had a crouch feature for all 3 Species! The same developers did it in 1999, but decided not to in 2010. Nothing to do with the time it was made and nothing to do with an inexperienced developer. It was a bad design choice most likely influenced by corporate greed and tight budgets on money and time over quality.
Even WASD started becoming standard in the late 90's.