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Maps based on real life places require placement of towns in locations that make sense to their real life counterparts - would not make sense to have Mannhattan in New Jersey for the sake of giving it more space and moving it away from water.
Regarding steep hills, I do agree it does not look exactly good from a point of city building/rail modeling perspective, the problem with having lower hills globablly in the map is that it makes building a non-challenge.
General problem with these real life maps with mountains are they are not (they cant) be 1:1 real life ratio. That means that city in real life literally placed in the valley between 2 mountain ranges and river doesnt have required/needed space in game to grow like it has in real life. At this point I rather just delete the whole city because its just a one road with buildings on the left (basically in the river) and buildings on the right in the very steep hill. Deleting city is the better option then changing the surrounding terrain.
If you don't like something that somebody has spent maybe 100's of hours creating,then don't dole out 'advice' because they didn't make it to your requirements.
Try doing it yourself instead.
your 'disclaimer' dosn't hold any water.
No map is perfect, and due to the quantity of map its hard to find the ideal ones. When I download maps the first thing I do is open map in the editor and start deleting town and modifying to landscape to my liking.
My point still stands that instead of telling people that they don't do it to your satisfaction, then try having a go at it yourself and see how difficult it can be to try and represent the real world in a video game .
So for the last time - I dont create maps because I'm not good at it. Thats why I rely on the map creators and I appreciate their work, but some map creators destroy their great work by doing some of the things I mentioned in the main post and it lowers quality of their work. Like I said if I put so many hours into something I want it to be perfect no? I mentioned few problems which I think lower the overall quality of the custom maps and I presented easy fixes how to avoid that which should result in awesome quality map without any issues. If you dont like it well thats your problem not mine.
If you are person who takes everything personally then you should seek some professional help. If you are not then you can take these ideas and implement them into your map making and create awesome quality 5/5 stars. Suit yourself.
Nothing in the world is perfect in the eyes of everyone. Something you like will be disliked by someone else.
Have you tried the map "Lausanne - Sion"?
https://steamcommunity.com/sharedfiles/filedetails/?id=2923905359
This map has none of the disadvantages you mentioned (no canyons, etc.). Cities are placed where they are in reality. Currently it is ranked on place 2 in the category maps - most popular one year (on place 1 is a map generator).
oh and before you say that i didn't read it or misread sh*t, i didn't
it must be soul crushing to see someone criticise your hard work in such a self-centred and entitled way
He let the cat out of the bag in his second reply to wellover-50, turning it into a personal crusade against the person who set him straight; which of course was his idea all along - he started his original post with a "Poisoning the well" fallacy which he'd intended to hide behind if anyone called him out; he went on to do exactly that, using it as an excuse to hurl personal abuse at wellover.