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Considering that the chests in FFA zone drop over 2x more than the chests in the PvE zone, it is always more profitable to gather in FFA zone, even if you lose half of them. And from my experience, dying in FFA is rare unless you deliberately seek out conflict.
A pure PvE player can stay in the PvE part of cutlass keys and farm doubloons, they can be found in normal chests as well, not just the daily/elite ones. Between this, all the elite chests, and the many quests, you would be hard-pressed to collect it all in a single day anyway, so it being daily is moot.
Every time I've died, I've lost them all. I don't know if it's something they've changed recently for it to be half, but it was never half for me. I, also, always got about the same amount from both PvE and PvP chests. The chests in PvP are also fairly close together in places like the Citadel, while in PvE, not so much. The chests also respawn faster in the PvP areas compared to PvE. But doubloons are only the half of it. The goldcursed coconut is only found in the PvP zone. I should not even have to enter a PvP zone to get endgame gearing materials and if I choose to never PvP in this game, I would essentially never hit top gear score.
So, any way you look at it, some form of PvP is required for top-tier gear. There needs to be more PvE options.
Even if you refuse to raid and ever set foot into the PvP zone, you can still get 725 gear from the cutlass keys well for doubloons alone, without PvP.
Only way without a goldcursed coconut would be the 3 times a day chance of getting an item up to 725, which rarely.. rarely happens and there's a chance of getting the same gear piece slot as well. You'll be lucky if you even get a piece above 700.
and...when you do state it as a way to get high end gear, they say "no way, it would take to long to gear up that way", lol, the instant grat folks are hilarious.
Easiest? Sure.
Much more time consuming compared to PvP? Yes.
I have two 725 items i got that way, But yes, it is a lottery and you have to be lucky. Which is appropriate considering how easy it is compared to the other options.
I still suggest the FFA PvP zone. If you can get over your ego getting a bruise once in a blue moon (dying really is not that common unless you actively seek out combat), then for a solo player cursed mists is a great supply of doubloons and other materials (you keep half of everything "cursed" you are carrying on death, not just doubloons, so starmetal, ironwood, etc.). This guarantees you one 725 item of your choice every week (the perks will be random but c'est la vie).
Same. I think I was about to get 3-4 plus the weapon. Don't remember. Haven't logged in in a while. Also, it's not an ego thing. It's a preference thing. I dislike PvP in MMOs, especially in ones without any balance. I know you claim dying in that zone isn't that common and no, I don't seek combat.. but I have many days of people literally chasing me from the Citadel to the fast travel point. It's more common than you think. I also understand I could get one 725 choice a week and also, by this logic and method, I can be fully decked out in choice 725s in the short time of 3 months. I'm not here to argue what is and what isn't. I'm simply saying there needs to be easier access to gearing up for those that want to avoid PvP.
It's not what i *think*, its what i experience, because farming doubloons in FFA is my favorite thing to do. Note: i have never won a fight in there (altho the last fight was quite close!). Still my favorite haunt.
Because you previously said you always got about the same number of doubloons from both PvE and PvP chests, i went and compared them, just now. In about 30 minutes in the FFA zone (without meeting anyone) i got the following number of cursed doubloons:
Small chests, FFA zone: 12,15,15,12,15 = ~14 on average
Big chests, FFA zone: 33,27,23,28,27 = ~28 on average
Mob kills, FFA zone: 3,5,4
Then in cleansed them, went back, opened two more small chests (23 cursed doubloons) and died on purpose. On death, i got 11 uncursed doubloons (so you lose half, rounded down).
Then i went to the PvE part of cutlass keys, and cleared a POI:
Small chests, PvE zone: 4,4,1,3,1,2,3 = ~2.5 on average
Big chests, PvE zone: 8,7 = ~8 on average
As you can see, in the PvP zone you gather 5 times as many doubloons from small chests and 3 times as many from big chests than in PvE zone. So if you die, and lose half of them, you still pull ahead of the PvE zone. Plus, mob kills in PvP drop doubloons. Plus, you don't always die.
If it's not an ego thing then you don't care about dying to players. And if you don't care and dislike PvP, then just don't PvP.
Ignore the others. Gather your doubloons with the knowledge that you might eventually die, but that you will still make more than in the PvE zone.
My point still stands. It's faster for PvPers to acquire top-tier gear than it is for PvEers, hence why I stated that there needs to be more PvE options. Also, for it to be an ego thing, I would have to take dying in this game personally. I don't. I just dislike PvP, but it was made a requirement for acquiring the goldcursed coconut, as I stated more than once above. I don't want to have to do that in order to get the gear that I want or to upgrade the ones that I have. I do not want to have to worry about someone killing me in PvP, either.
I also want you to notice how many samples you listed above. See how you have significantly more PvP numbers than PvE? It's because PvP chests are more available. I would like that availability to be given to PvEers as well. So, not only are there more chests, but from what you provided, you acquire more doubloons. Do you see how all this leans more in the favor of PvP content than PvE?
It's because I spent a significantly longer time in the PvP zone than in the PvE zone when making that list.
It is much faster to acquire top gear for PvE'rs who are in an organized guild/company that runs regular raids, than any PvP. If you refuse to be ever flagged for pvp, this is the route that was meant for you. Make friends, join a guild, or find like-minded players and start one yourself. That is the PvE way.
Running raids and completing raids are two different things. I'm also speaking from a fresh start server perspective. The raid is damn-near impossible and since it is, completing raids is currently off the table. Plus, most raid groups require a certain weapon type and gear score just to get in. So, it forces players to either PvP or be PvE timegated.