New World: Aeternum

New World: Aeternum

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Herculys Jul 19, 2021 @ 3:58pm
Dual wield daggers!
please?
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Showing 1-15 of 16 comments
FOX ϟ 🦊 Jul 19, 2021 @ 3:59pm 
that's all I wanted
VNero Jul 19, 2021 @ 4:02pm 
I believe we saw a leak in a little video of just that today, but it's in german and also shows some other stuff, for the sake of NDa that's all I'm gonna say lol.
Last edited by VNero; Jul 19, 2021 @ 4:02pm
DC Jul 19, 2021 @ 4:22pm 
yes please too
Bordric Jul 19, 2021 @ 4:23pm 
There is no duel wield yet.
8myers8 Jul 19, 2021 @ 4:27pm 
All I want is too dual wield frying pans....
DC Jul 19, 2021 @ 4:28pm 
Originally posted by 8myers8:
All I want is too dual wield frying pans....

you're a minecraft player aren't you? xDDD
Thorley23 Jul 19, 2021 @ 6:57pm 
According to the research I've done there have been videos of other weapon types shown including things like pistols, greatswords, and torches.... but they are not currently in the game.

Someone just mentioned they have seen dual daggers as a possibility, but I have never seen that one mentioned before now, of course I could have missed it.

Speaking for myself however I am hoping that dual daggers are NOT included as a combat option. The reason being is that it's a bit too high fantasy and a little too silly. I understand why people like that 'style' as in many games they are lighting fast and stack up combos and status effects (such as bleeds) like crazy, oftentimes outperforming most other types of weapons in sheer damage. It's the bread and butter of the sword and sorcery rogue and action game DPS-monster..... but it's not realistic, someone going up against any kind of a real weapon with a dagger in each hand should be shredded assuming equal skill in most cases, and the damage against any kind of armor or serious hide should be minimal. Doing the fantasy dual dagger thing tends to make other weapons irrelevant which is why you see so many people dual wielding daggers in games where such is allowed, and I'd prefer to see this game not go down that path.

I suppose if they were to make the daggers a high skill cap weapon and base it on parries and counters rather than dishing out a million cuts in rapid succession it might be possible and avoid a lot of these problems. According to "Thee Duelist" the Rapier already fills this niche though, and since we have that, we really don't need the daggers.... and let's face it, for the time period being looked at, running around with a rapier is a bit more realistic than using a dagger as a primary weapon rather than a backup/weapon of last resort.

RICHLegend Jul 19, 2021 @ 7:30pm 
Originally posted by Herculys:
please?
this was an "Assasin" weapon in guild wars. effective close range
Red84[GT] Jul 27, 2021 @ 12:48am 
+1 dual wield make sense... hope this will be come before release
King Cluck Jul 27, 2021 @ 1:43am 
Dual wield would be good and I am sure it will get added down the road.
Eliminationz Nov 11, 2021 @ 1:36am 
With the word that there will be a new Void weapon added to the game, I am hopeful for both duel wield weapon types to be implemented as well as dare I dream it duel gauntlets... I would love to have ice and void keying off my left and right mouse buttons... I can see having to give up being able to block unless that is slaved to the middle mouse button or something... Blocking with an Ice gauntlet and losing mana to gain stamina has never been very viable in my opinion... Either way I eagerly await duel wield daggers, short swords and others... Also looking forward to crossbows as a potential somewhere down the line...
Stephania Nov 11, 2021 @ 8:55am 
+1
DodoTheBirb Nov 11, 2021 @ 9:16am 
Duel wielding daggers = DEX build = light/medium armor = one shot in PvP. Would be a dead build until they balance things out.
Eliminationz Nov 11, 2021 @ 9:49am 
Originally posted by DoDo:
Duel wielding daggers = DEX build = light/medium armor = one shot in PvP. Would be a dead build until they balance things out. [/quote
A better stealth mechanic would have to be introduced specific to that weapon possibly... I don't see it as a one shot KIA in PVP at all, however... Hatchet, rapier are both one handed weapons that do not at the present allow for pairing with a shield of any kind, and I have not heard any massive outcry about those skill lines NOT being viable in PVP... Just M2C
DodoTheBirb Nov 11, 2021 @ 10:05am 
Originally posted by Eliminationz:
A better stealth mechanic would have to be introduced specific to that weapon possibly... I don't see it as a one shot KIA in PVP at all, however... Hatchet, rapier are both one handed weapons that do not at the present allow for pairing with a shield of any kind, and I have not heard any massive outcry about those skill lines NOT being viable in PVP... Just M2C

Rapier is a reflex/counter weapon when the enemy gets close, or depending on the situation a chase weapon after getting the person low in health, straight up 1v1 while wearing light/med rapier would get you destroyed against a heavy charger. You have to get the enemy lower health while they try to reach you with ranged weapon before engaging with it. One hit kill is an exaggeration because you can probably get hit 3 to 4 times by auto before dying, but not that different imo. I have probably seen one heavy rapier who tried to do close-combat and the guy was just a nuisance with nothing to offer, just a useless shrimp in a whale fight.

Now imagine as a light/med "dual dagger" jumping into that mayhem, I assume random AoEs would pop those players. But I do like the stealth mechanic you bring up, it could be a nice role to get them behind the front line to target the back line perhaps.
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Date Posted: Jul 19, 2021 @ 3:58pm
Posts: 16