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Are you for real dude?
90% of all players plays light Armor. Specially in pvp.
Healers in light armor are Gods impossible to kill and with unpunished flee mechanics.
Actually almost every build in light can kite anyone easily, specially people in medium armor and also destroy them without chance almost to let them get close with the right build.
If a player in light face someone in medium and is about to lose, don't worry, just kite him and run away.
Healing armor does 30% more healing, 15% more damage and has the best dodge roll.
What else do you want?????? Are you nuts?
They should increase damage to 20% and stamina recovery +33% and look is there more spears/hatchets/GS builds in light then medium. Pretty sure years ago light had +30% damage
SNS leap with crippling for enemy and speed bonus is cancer as well. Light does not matter in this case because you will not run at this point even against guy in heavy.
I don't care anymore just took frigid armor with slash+thrust conditioning, wall, keen speed and so on and i sit with 500con 50 foc inside forts. When 5+ guys are coming and i'm alone just go upstairs and wait till they move and cap again. Literally top 5 in score every opr.