Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
isn't that happen in ALL MMORPG, either u dominate by money or by power, and about guild, all company have max member capacity so no one bigger than other, but in pvp, usually we make ally with other guild in same faction so they help us in war just like we help them in war, that how u get big number of people, by socializing and making ally between guild/company. that's normal in any MMORPG.
My point is, I can run PvP all night doing influence races. But it does not change anything. It seems the threshold of influence defended to influence pushed is just way out of balance. Because at the end of the night, every single race ends up with war decs.
And that is with a faction that pushed like 8% influence and the defenders defended 90%. They still get a war dec. It is pointless to even do them from what I experienced.
On top of this mounts have completely killed 1vx in open world. You engage anyone that has more than 2 boyfriends holding their hands and they just mount up dash over to you with the same 200 con 40% damage reduction hatchet gs build, dismount on top of you and there's nothing you can do. No kiting, no outplaying, just gg.
Nothing to tell more.